EverWrath/src/server/game/AI
2026-02-06 18:05:59 -03:00
..
CoreAI fix(DB/Creature): Guard stealth detection in capital cities (#24235) 2025-12-29 04:54:57 +01:00
ScriptedAI fix(Scripts/AhnKahet): fix Jedoga Shadowseeker's ritual not starting (#23921) 2025-11-26 22:14:27 -03:00
SmartScripts fix(Core/SmartScript): Change AREA_CASTING to align with VICTIM_CASTING on timer recalculation (#24563) 2026-02-06 18:05:59 -03:00
CreatureAI.cpp fix(Core/Entities): Improve interactions between taxis and players regarding PvP flag. (#23681) 2025-11-15 05:21:22 -03:00
CreatureAI.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
CreatureAIFactory.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
CreatureAIImpl.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
CreatureAIRegistry.cpp fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
CreatureAIRegistry.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
CreatureAISelector.cpp fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
CreatureAISelector.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
enuminfo_CreatureAI.cpp fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
GameObjectAIFactory.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00