EverWrath/src/server/game/AI/CoreAI
2021-09-16 14:30:58 +02:00
..
CombatAI.cpp chore(Core/Logging): replace most server loggers (#5726) 2021-06-21 03:07:12 +02:00
CombatAI.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
GameObjectAI.cpp fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
GameObjectAI.h feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
GuardAI.cpp chore(Core/Logging): replace most server loggers (#5726) 2021-06-21 03:07:12 +02:00
GuardAI.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
PassiveAI.cpp feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
PassiveAI.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
PetAI.cpp refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
PetAI.h feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
ReactorAI.cpp refactor(Core): code cleanup (part 1) (#6361) 2021-06-16 12:58:14 +02:00
ReactorAI.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
TotemAI.cpp fix(Core/Totems): Searing Totem will properly attack neutral targets. (#7157) 2021-08-05 15:15:12 +02:00
TotemAI.h feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
UnitAI.cpp refactor(Core): Rename ...Manager to ...Mgr (#6910) 2021-09-15 17:50:28 +02:00
UnitAI.h fix(Scripts/BRD): movement of Burning Spirits during Ambassador Flamelash encounter (#7810) 2021-09-16 14:30:58 +02:00