fix(Core/Unit): rework Walk/Run mode (#22988)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
killerwife 2025-10-14 22:54:19 +02:00 committed by GitHub
parent c28f635408
commit 10d5a3c553
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
104 changed files with 373 additions and 362 deletions

View file

@ -359,7 +359,7 @@ public:
case 0:
Talk(SAY_TEXT5);
HandleGameObject(DATA_ARENA4, false);
Start(false, false);
Start(false);
eventTimer = 0;
break;
case 1:
@ -604,7 +604,7 @@ public:
creature->CastSpell(creature, SPELL_DRUNKEN_RAGE, false);
if (npc_escortAI* escortAI = CAST_AI(npc_rocknot::npc_rocknotAI, creature->AI()))
escortAI->Start(false, false);
escortAI->Start(false);
}
}

View file

@ -77,7 +77,9 @@ struct boss_quartermaster_zigris : public BossAI
{
if (me->IsWithinMeleeRange(me->GetVictim()))
{
me->GetMotionMaster()->MoveBackwards(me->GetVictim(), 10.0f);
float x, y, z;
me->GetNearPoint(me->GetVictim(), x, y, z, me->GetVictim()->GetBoundaryRadius(), 10.0f, me->GetAngle(me->GetVictim()));
me->GetMotionMaster()->MovePoint(0, x, y, z, FORCED_MOVEMENT_RUN); // TODO: Implement generic distancing on npc on target root
}
}
}

View file

@ -430,7 +430,7 @@ public:
Talk(SAY_RAG_SUM_2);
// Next event will get triggered in MovementInform
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(POINT_RAGNAROS_SUMMON, MajordomoMoveRagPos, true, false);
me->GetMotionMaster()->MovePoint(POINT_RAGNAROS_SUMMON, MajordomoMoveRagPos, FORCED_MOVEMENT_NONE, 0.f, true, false);
break;
}
case EVENT_RAGNAROS_SUMMON_2:

View file

@ -170,7 +170,7 @@ public:
if (m_uiEventId == EVENT_OZ)
instance->SetData(DATA_OPERA_OZ_DEATHCOUNT, IN_PROGRESS);
Start(false, false);
Start(false);
}
void JustEngagedWith(Unit* /*who*/) override { }

View file

@ -980,7 +980,7 @@ public:
{
carGUID = who->GetVehicleBase()->GetGUID();
InitWaypoint();
Start(false, false, who->GetGUID());
Start(false, who->GetGUID());
SetDespawnAtFar(false);
}

View file

@ -660,14 +660,14 @@ public:
{
Position pos = LightOfDawnPos[first];
summon->SetHomePosition(pos);
summon->GetMotionMaster()->MovePoint(1, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, false);
summon->GetMotionMaster()->MovePoint(1, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, true, false);
}
first = first == 0 ? 1 : 0;
}
Position pos = LightOfDawnPos[first];
me->SetHomePosition(pos);
me->SetWalk(false);
me->GetMotionMaster()->MovePoint(1, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, true);
me->GetMotionMaster()->MovePoint(1, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, true, true);
DoCastSelf(SPELL_THE_MIGHT_OF_MOGRAINE, true);
break;
}
@ -691,7 +691,7 @@ public:
{
orbaz->SetReactState(REACT_PASSIVE);
orbaz->AI()->Talk(EMOTE_LIGHT_OF_DAWN04);
orbaz->GetMotionMaster()->MovePoint(2, LightOfDawnPos[2], true, true);
orbaz->GetMotionMaster()->MovePoint(2, LightOfDawnPos[2], FORCED_MOVEMENT_NONE, 0.f, true, true);
orbaz->DespawnOrUnsummon(7s);
}
@ -1061,7 +1061,7 @@ public:
if (Creature* tirion = GetEntryFromSummons(NPC_HIGHLORD_TIRION_FORDRING))
{
float o = me->GetAngle(tirion);
tirion->GetMotionMaster()->MovePoint(4, me->GetPositionX() + 2.0f * cos(o), me->GetPositionY() + 2.0f * std::sin(o), me->GetPositionZ(), false);
tirion->GetMotionMaster()->MovePoint(4, me->GetPositionX() + 2.0f * cos(o), me->GetPositionY() + 2.0f * std::sin(o), me->GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
tirion->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
tirion->SetFaction(FACTION_FRIENDLY);
}

View file

@ -304,7 +304,7 @@ struct npc_madrigosa : public NullCreatureAI
if (Creature* brutallus = instance->GetCreature(DATA_BRUTALLUS))
{
brutallus->SetDisableGravity(true);
brutallus->GetMotionMaster()->MovePoint(0, brutallus->GetPositionX(), brutallus->GetPositionY() - 30.0f, brutallus->GetPositionZ() + 15.0f, false, true);
brutallus->GetMotionMaster()->MovePoint(0, brutallus->GetPositionX(), brutallus->GetPositionY() - 30.0f, brutallus->GetPositionZ() + 15.0f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false, true);
}
events.ScheduleEvent(EVENT_MAD_15, 10s);
break;

View file

@ -205,7 +205,7 @@ struct boss_felmyst : public BossAI
// Summon Kalecgos (human form of kalecgos fight)
if (Creature* kalec = me->SummonCreature(NPC_KALECGOS_FELMYST, 1573.1461f, 755.20245f, 99.524956f, 3.595378f))
kalec->GetMotionMaster()->MovePoint(POINT_KALECGOS, 1474.2347f, 624.0703f, 29.32589f, false, true);
kalec->GetMotionMaster()->MovePoint(POINT_KALECGOS, 1474.2347f, 624.0703f, 29.32589f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false, true);
}
void ScheduleGroundAbilities()
@ -312,9 +312,9 @@ struct boss_felmyst : public BossAI
++_strafeCount;
_currentLane = urand(0, 2);
if (isRightSide)
me->GetMotionMaster()->MovePoint(POINT_LANE, RightSideLanes[_currentLane], false);
me->GetMotionMaster()->MovePoint(POINT_LANE, RightSideLanes[_currentLane], FORCED_MOVEMENT_NONE, 0.f, false);
else
me->GetMotionMaster()->MovePoint(POINT_LANE, LeftSideLanes[_currentLane], false);
me->GetMotionMaster()->MovePoint(POINT_LANE, LeftSideLanes[_currentLane], FORCED_MOVEMENT_NONE, 0.f, false);
}, 5s);
break;
case POINT_LANE:
@ -328,9 +328,9 @@ struct boss_felmyst : public BossAI
DoCastSelf(SPELL_FELMYST_SPEED_BURST, true);
if (me->FindNearestCreature(NPC_WORLD_TRIGGER_RIGHT, 30.0f))
me->GetMotionMaster()->MovePoint(POINT_AIR_BREATH_END, LeftSideLanes[_currentLane], false);
me->GetMotionMaster()->MovePoint(POINT_AIR_BREATH_END, LeftSideLanes[_currentLane], FORCED_MOVEMENT_NONE, 0.f, false);
else
me->GetMotionMaster()->MovePoint(POINT_AIR_BREATH_END, RightSideLanes[_currentLane], false);
me->GetMotionMaster()->MovePoint(POINT_AIR_BREATH_END, RightSideLanes[_currentLane], FORCED_MOVEMENT_NONE, 0.f, false);
}, 5s);
break;
case POINT_AIR_BREATH_END:
@ -338,9 +338,9 @@ struct boss_felmyst : public BossAI
me->m_Events.AddEventAtOffset([&] {
if (me->FindNearestCreature(NPC_WORLD_TRIGGER_RIGHT, 30.0f))
me->GetMotionMaster()->MovePoint(POINT_AIR_UP, RightSide, false);
me->GetMotionMaster()->MovePoint(POINT_AIR_UP, RightSide, FORCED_MOVEMENT_NONE, 0.f, false);
else
me->GetMotionMaster()->MovePoint(POINT_AIR_UP, LeftSide, false);
me->GetMotionMaster()->MovePoint(POINT_AIR_UP, LeftSide, FORCED_MOVEMENT_NONE, 0.f, false);
}, 2s);
break;
}

View file

@ -729,25 +729,18 @@ struct npc_kalecgos_kj : public NullCreatureAI
if (summon->GetEntry() == NPC_SHATTERED_SUN_RIFTWAKER)
{
summon->CastSpell(summon, SPELL_TELEPORT_VISUAL, true);
Movement::MoveSplineInit init(summon);
if (summons.size() == 1)
{
init.MoveTo(1727.08f, 656.82f, 28.37f, false, true);
init.SetFacing(5.14f);
}
summon->GetMotionMaster()->MovePoint(0, 1727.08f, 656.82f, 28.37f, FORCED_MOVEMENT_NONE, 0.f, 5.14f, false, true);
else
{
init.MoveTo(1738.84f, 627.32f, 28.26f, false, true);
init.SetFacing(2.0f);
}
init.Launch();
summon->GetMotionMaster()->MovePoint(0, 1738.84f, 627.32f, 28.26f, FORCED_MOVEMENT_NONE, 0.f, 2.0f, false, true);
}
else if (summon->GetEntry() == NPC_SHATTRATH_PORTAL_DUMMY)
{
if (Creature* riftwaker = summon->FindNearestCreature(NPC_SHATTERED_SUN_RIFTWAKER, 10.0f))
riftwaker->CastSpell(summon, SPELL_OPEN_PORTAL_FROM_SHATTRATH, false);
summon->SetWalk(true);
summon->GetMotionMaster()->MovePoint(0, summon->GetPositionX(), summon->GetPositionY(), summon->GetPositionZ() + 30.0f, false, true);
summon->GetMotionMaster()->MovePoint(0, summon->GetPositionX(), summon->GetPositionY(), summon->GetPositionZ() + 30.0f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false, true);
}
else if (summon->GetEntry() == NPC_INERT_PORTAL)
summon->CastSpell(summon, SPELL_BOSS_ARCANE_PORTAL_STATE, true);
@ -762,7 +755,7 @@ struct npc_kalecgos_kj : public NullCreatureAI
{
summon->CastSpell(summon, SPELL_TELEPORT_VISUAL, true);
summon->SetWalk(true);
summon->GetMotionMaster()->MovePoint(0, 1710.15f, 639.23f, 27.311f, false, true);
summon->GetMotionMaster()->MovePoint(0, 1710.15f, 639.23f, 27.311f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false, true);
}
else if (summon->GetEntry() == NPC_THE_CORE_OF_ENTROPIUS)
summon->GetMotionMaster()->MovePoint(0, summon->GetPositionX(), summon->GetPositionY(), 30.0f);

View file

@ -78,7 +78,7 @@ public:
break;
case 11:
Talk(SAY_PROGRESS_6, player);
SetRun();
SetRun(true);
break;
case 19:
Talk(SAY_PROGRESS_7, player);
@ -106,7 +106,7 @@ public:
if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE)
{
Talk(SAY_PROGRESS_1, player);
npc_escortAI::Start(false, false, player->GetGUID(), quest);
npc_escortAI::Start(false, player->GetGUID(), quest);
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
}
}

View file

@ -112,11 +112,11 @@ struct npc_cameron : public ScriptedAI
if (Creature* children = ObjectAccessor::GetCreature(*me, _childrenGUIDs[i]))
{
children->SetWalk(true);
children->GetMotionMaster()->MovePoint(0, MovePosPositions[i], true, MovePosPositions[i].GetOrientation());
children->GetMotionMaster()->MovePoint(0, MovePosPositions[i]);
}
}
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(0, MovePosPositions.back(), true, MovePosPositions.back().GetOrientation());
me->GetMotionMaster()->MovePoint(0, MovePosPositions.back());
}
void PathEndReached(uint32 pathId) override

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@ -113,7 +113,7 @@ struct npc_ranger_lilatha : public npc_escortAI
if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS)
{
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
npc_escortAI::Start(true, false, player->GetGUID());
npc_escortAI::Start(true, player->GetGUID());
}
}
};

View file

@ -132,7 +132,7 @@ public:
if (GameObject* go = me->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
go->UseDoorOrButton();
npc_escortAI::Start(false, false, player->GetGUID(), quest);
npc_escortAI::Start(false, player->GetGUID(), quest);
}
}
@ -156,7 +156,7 @@ public:
case 17:
Talk(SAY_RIN_COMPLETE, player);
player->GroupEventHappens(QUEST_RINJI_TRAPPED, me);
SetRun();
SetRun(true);
postEventCount = 1;
break;
}

View file

@ -61,7 +61,7 @@ public:
if (quest->GetQuestId() == QUEST_MISSING_IN_ACTION)
{
Talk(SAY_CORPORAL_1, player);
npc_escortAI::Start(true, false, player->GetGUID(), quest);
npc_escortAI::Start(true, player->GetGUID(), quest);
me->SetImmuneToNPC(false);
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE);
}

View file

@ -111,7 +111,7 @@ public:
creature->AI()->Talk(SAY_QUESTACCEPT, player);
if (npc_escortAI* pEscortAI = CAST_AI(npc_deathstalker_erland::npc_deathstalker_erlandAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
pEscortAI->Start(true, player->GetGUID());
}
return true;

View file

@ -406,7 +406,7 @@ public:
{
if (Player* player = GetPlayerForEscort())
{
CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->Start(false, false, player->GetGUID());
CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->Start(false, player->GetGUID());
CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->SetMaxPlayerDistance(200.0f);
}
}
@ -448,7 +448,7 @@ public:
{
if (Creature* pSpybot = creature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true))
{
CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->Start(false, false, player->GetGUID());
CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->Start(false, player->GetGUID());
CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->SetMaxPlayerDistance(200.0f);
}
return true;

View file

@ -142,7 +142,7 @@ public:
{
summoned->SetDisableGravity(true);
float speed = summoned->GetDistance(summoned->GetPositionX(), summoned->GetPositionY(), me->GetPositionZ() + 15.0f) / (1000.0f * 0.001f);
summoned->MonsterMoveWithSpeed(summoned->GetPositionX(), summoned->GetPositionY(), me->GetPositionZ() + 15.0f, speed);
summoned->GetMotionMaster()->MovePoint(0, summoned->GetPositionX(), summoned->GetPositionY(), me->GetPositionZ() + 15.0f, FORCED_MOVEMENT_NONE, speed);
summoned->CastSpell(summoned, SPELL_RIBBON_OF_SOULS, false);
}
}
@ -270,8 +270,7 @@ public:
if (EventMoveTimer <= diff)
{
me->SetDisableGravity(true);
me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, me->GetDistance(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW) / (5000 * 0.001f));
me->SetPosition(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, me->GetOrientation());
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, FORCED_MOVEMENT_NONE, me->GetDistance(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW) / (5000 * 0.001f));
EventMove = false;
}
else EventMoveTimer -= diff;
@ -917,7 +916,8 @@ public:
if (auto ai = CAST_AI(npc_varian_wrynn::npc_varian_wrynnAI, creature->AI()))
{
ai->Start(true, true, player->GetGUID());
creature->SetWalk(false);
ai->Start(true, player->GetGUID());
if (Creature* jaina = GetClosestCreatureWithEntry(creature, NPC_JAINA, 50.0f))
ai->jainaGUID = jaina->GetGUID();
else
@ -1218,27 +1218,27 @@ public:
{
case 0:
if (Unit* temp = me->SummonCreature(NPC_DOCTOR, AllianceSpawn[4].x - rand32() % 5, AllianceSpawn[4].y - rand32() % 5, AllianceSpawn[4].z, TEMPSUMMON_DEAD_DESPAWN))
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), false);
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
case 1:
if (Unit* temp = me->SummonCreature(NPC_CHEMIST, AllianceSpawn[4].x - rand32() % 5, AllianceSpawn[4].y - rand32() % 5, AllianceSpawn[4].z, TEMPSUMMON_DEAD_DESPAWN))
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), false);
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
case 2:
if (Unit* temp = me->SummonCreature(NPC_BETRAYER, AllianceSpawn[4].x - rand32() % 5, AllianceSpawn[4].y - rand32() % 5, AllianceSpawn[4].z, TEMPSUMMON_DEAD_DESPAWN))
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), false);
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
case 3:
if (Unit* temp = me->SummonCreature(NPC_DOCTOR, AllianceSpawn[5].x - rand32() % 5, AllianceSpawn[5].y - rand32() % 5, AllianceSpawn[5].z, TEMPSUMMON_DEAD_DESPAWN))
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), false);
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
case 4:
if (Unit* temp = me->SummonCreature(NPC_CHEMIST, AllianceSpawn[5].x - rand32() % 5, AllianceSpawn[5].y - rand32() % 5, AllianceSpawn[5].z, TEMPSUMMON_DEAD_DESPAWN))
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), false);
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
case 5:
if (Unit* temp = me->SummonCreature(NPC_BETRAYER, AllianceSpawn[5].x - rand32() % 5, AllianceSpawn[5].y - rand32() % 5, AllianceSpawn[5].z, TEMPSUMMON_DEAD_DESPAWN))
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), false);
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
}
}
@ -1246,7 +1246,7 @@ public:
case 5:
for (uint8 i = 0; i < WAVE_MAXCOUNT; ++i)
if (Unit* temp = me->SummonCreature(NPC_GUARDIAN, AllianceSpawn[6].x - rand32() % 5, AllianceSpawn[6].y - rand32() % 5, AllianceSpawn[6].z, TEMPSUMMON_DEAD_DESPAWN))
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), false);
temp->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
case 6:
if (Unit* temp = me->SummonCreature(NPC_BLIGHTWORM, AllianceSpawn[7].x, AllianceSpawn[7].y, AllianceSpawn[7].z, TEMPSUMMON_MANUAL_DESPAWN))
@ -1614,7 +1614,7 @@ public:
break;
case 22:
Talk(WRYNN_SAY_SEWERS_4);
SetRun(false);
me->SetWalk(true);
if (Creature* jaina = ObjectAccessor::GetCreature(*me, jainaGUID))
{
jaina->GetMotionMaster()->Clear();
@ -1665,7 +1665,7 @@ public:
JumpToNextStep(3 * IN_MILLISECONDS);
break;
case 31:
SetRun(true);
me->SetWalk(false);
if (Creature* jaina = ObjectAccessor::GetCreature(*me, jainaGUID))
jaina->GetMotionMaster()->MoveFollow(me, 1, 0);
SetEscortPaused(false);
@ -1727,7 +1727,7 @@ public:
if (Creature* jaina = ObjectAccessor::GetCreature(*me, jainaGUID))
{
jaina->GetMotionMaster()->Clear();
jaina->GetMotionMaster()->MovePoint(0, AllianceWP[7].x, AllianceWP[7].y, AllianceWP[7].z, false);
jaina->GetMotionMaster()->MovePoint(0, AllianceWP[7].x, AllianceWP[7].y, AllianceWP[7].z, FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
}
JumpToNextStep(5 * IN_MILLISECONDS);
break;
@ -1789,7 +1789,7 @@ public:
break;
case 54:
Talk(WRYNN_SAY_APO_7);
SetRun(false);
me->SetWalk(true);
JumpToNextStep(4 * IN_MILLISECONDS);
break;
case 55:
@ -1845,7 +1845,7 @@ public:
JumpToNextStep(1.5 * IN_MILLISECONDS);
break;
case 65:
SetRun(true);
me->SetWalk(false);
SetEscortPaused(false);
JumpToNextStep(0.25 * IN_MILLISECONDS);
break;
@ -2236,7 +2236,8 @@ public:
if (Creature* sylvannas = GetClosestCreatureWithEntry(creature, NPC_SYLVANAS, 50.0f))
{
thrall_ai->sylvanasfollowGUID = sylvannas->GetGUID();
thrall_ai->Start(true, true, player->GetGUID());
creature->SetWalk(false);
thrall_ai->Start(true, player->GetGUID());
thrall_ai->SetDespawnAtEnd(false);
thrall_ai->SetDespawnAtFar(false);
}
@ -2477,7 +2478,7 @@ public:
for (std::list<Creature*>::iterator itr = ThroneList.begin(); itr != ThroneList.end(); itr++)
(*itr)->DespawnOrUnsummon();
SetEscortPaused(false);
SetRun(false);
me->SetWalk(true);
break;
}
default:
@ -2972,7 +2973,7 @@ public:
SetEscortPaused(false);
bStepping = false;
JumpToNextStep(0);
SetRun(true);
me->SetWalk(false);
if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasfollowGUID))
{
sylvanas->GetMotionMaster()->MovePath(NPC_SYLVANAS * 100, false);
@ -3005,7 +3006,7 @@ public:
for (std::list<Creature*>::iterator itr = PlagueList.begin(); itr != PlagueList.end(); itr++)
(*itr)->DespawnOrUnsummon();
SetEscortPaused(false);
SetRun(false);
me->SetWalk(true);
if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasfollowGUID))
sylvanas->GetMotionMaster()->MovePath(NPC_SYLVANAS * 1000, false);
JumpToNextStep(3 * IN_MILLISECONDS);
@ -3077,7 +3078,7 @@ public:
FollowThrall();
SetEscortPaused(false);
bStepping = false;
SetRun(true);
me->SetWalk(false);
Talk(THRALL_SAY_COURTYARD_4);
UpdateWorldState(me->GetMap(), WORLD_STATE_BATTLE_FOR_UNDERCITY_START_H, 0);
UpdateWorldState(me->GetMap(), WORLD_STATE_BATTLE_FOR_UNDERCITY_COURTYARD_FIGHT_H, 1);
@ -3182,7 +3183,7 @@ public:
SpawnWave(6);
SetEscortPaused(false);
bStepping = false;
SetRun(false);
me->SetWalk(true);
JumpToNextStep(0 * IN_MILLISECONDS);
break;
}
@ -3226,7 +3227,7 @@ public:
FollowThrall();
SetEscortPaused(false);
bStepping = false;
SetRun(false);
me->SetWalk(true);
JumpToNextStep(0 * IN_MILLISECONDS);
break;
// Top of Undercity Discussion
@ -3266,7 +3267,7 @@ public:
FollowThrall();
SetEscortPaused(false);
bStepping = false;
SetRun(false);
me->SetWalk(true);
JumpToNextStep(0 * IN_MILLISECONDS);
break;
case 63:
@ -3284,7 +3285,7 @@ public:
FollowThrall();
SetEscortPaused(false);
bStepping = false;
SetRun(false);
me->SetWalk(true);
JumpToNextStep(0 * IN_MILLISECONDS);
break;
case 67:
@ -3299,7 +3300,7 @@ public:
FollowThrall();
SetEscortPaused(false);
bStepping = false;
SetRun(false);
me->SetWalk(true);
JumpToNextStep(0 * IN_MILLISECONDS);
break;
// KHANOK - Valimathtas Intro
@ -3475,7 +3476,7 @@ public:
FollowThrall();
SetEscortPaused(false);
bStepping = false;
SetRun(false);
me->SetWalk(true);
JumpToNextStep(0 * IN_MILLISECONDS);
break;
case 109:
@ -3491,7 +3492,7 @@ public:
FollowThrall();
SetEscortPaused(false);
bStepping = false;
SetRun(true);
me->SetWalk(false);
JumpToNextStep(0 * IN_MILLISECONDS);
break;
case 112:
@ -3662,7 +3663,7 @@ public:
case 143:
if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasfollowGUID))
{
sylvanas->GetMotionMaster()->MovePoint(0, 1289.48f, 314.33f, -57.32f, true);
sylvanas->GetMotionMaster()->MovePoint(0, 1289.48f, 314.33f, -57.32f);
sylvanas->CastSpell(sylvanas, SPELL_LEAP_TO_PLATFORM);
}
JumpToNextStep(10 * IN_MILLISECONDS);
@ -3706,7 +3707,7 @@ public:
wrynn->SetImmuneToAll(true);
wrynn->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
wrynn->SetReactState(REACT_PASSIVE);
wrynn->GetMotionMaster()->MovePoint(0, 1302.543f, 359.472f, -67.295f, true);
wrynn->GetMotionMaster()->MovePoint(0, 1302.543f, 359.472f, -67.295f);
}
if (Creature* jaina = me->SummonCreature(NPC_JAINA, 1308.862f, 381.809f, -66.044243f, TEMPSUMMON_MANUAL_DESPAWN))
{
@ -3807,7 +3808,7 @@ public:
{
SaurfangGUID = saurfang->GetGUID();
saurfang->SetWalk(true);
saurfang->GetMotionMaster()->MovePoint(0, 1300.862f, 353.670f, -66.187f, true);
saurfang->GetMotionMaster()->MovePoint(0, 1300.862f, 353.670f, -66.187f);
}
JumpToNextStep(7 * IN_MILLISECONDS);
break;

View file

@ -56,9 +56,9 @@ public:
if (quest->GetQuestId() == QUEST_TOME_VALOR)
{
creature->AI()->Talk(SAY_DS_START);
creature->SetWalk(false);
if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, creature->AI()))
pEscortAI->Start(true, true, player->GetGUID());
pEscortAI->Start(true, player->GetGUID());
}
return true;

View file

@ -62,7 +62,7 @@ public:
case 2:
if (me->HasStealthAura())
me->RemoveAurasByType(SPELL_AURA_MOD_STEALTH);
SetRun();
me->SetWalk(false);
me->SetFaction(FACTION_ENEMY);
break;
}
@ -109,7 +109,7 @@ public:
me->GetThreatMgr().ClearAllThreat();
me->CombatStop(true);
SetRun(false);
me->SetWalk(true);
}
}
}
@ -138,7 +138,7 @@ public:
pSlim->CastSpell(pSlim, SPELL_STEALTH, true);
if (npc_tapoke_slim_jahn::npc_tapoke_slim_jahnAI* pEscortAI = CAST_AI(npc_tapoke_slim_jahn::npc_tapoke_slim_jahnAI, pSlim->AI()))
pEscortAI->Start(false, false, player->GetGUID(), quest);
pEscortAI->Start(false, player->GetGUID(), quest);
}
return false;
}

View file

@ -678,19 +678,19 @@ public:
me->SummonCreature(NPC_JAINA, EventPos[EVENT_SRC_JAINA], TEMPSUMMON_DEAD_DESPAWN, 180000);
if (Creature* uther = me->SummonCreature(NPC_UTHER, EventPos[EVENT_SRC_UTHER], TEMPSUMMON_DEAD_DESPAWN, 180000))
{
uther->GetMotionMaster()->MovePoint(0, EventPos[EVENT_DST_UTHER], false);
uther->GetMotionMaster()->MovePoint(0, EventPos[EVENT_DST_UTHER], FORCED_MOVEMENT_NONE, 0.f, false);
uther->SetTarget(me->GetGUID());
me->SetTarget(uther->GetGUID());
}
for (int i = 0; i < 3; ++i)
if (Creature* horse = me->SummonCreature(NPC_HORSE_ESCORT, EventPos[EVENT_SRC_HORSE1 + i], TEMPSUMMON_DEAD_DESPAWN, 180000))
horse->GetMotionMaster()->MovePoint(0, EventPos[EVENT_DST_HORSE1 + i], false);
horse->GetMotionMaster()->MovePoint(0, EventPos[EVENT_DST_HORSE1 + i], FORCED_MOVEMENT_NONE, 0.f, false);
ScheduleNextEvent(currentEvent, 4s);
break;
case EVENT_ACTION_PHASE1+1:
// Start Event
Start(true, false);
Start(true);
SetDespawnAtEnd(false);
SetDespawnAtFar(false);
@ -782,7 +782,7 @@ public:
{
Creature* summon = ObjectAccessor::GetCreature(*me, *i);
if (summon && summon->GetEntry() == NPC_HORSE_ESCORT)
summon->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], false);
summon->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], FORCED_MOVEMENT_NONE, 0.f, false);
}
ScheduleNextEvent(currentEvent, 1s);
@ -792,7 +792,7 @@ public:
{
uther->SetTarget();
uther->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
uther->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], false);
uther->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], FORCED_MOVEMENT_NONE, 0.f, false);
}
ScheduleNextEvent(currentEvent, 1s);
break;
@ -801,7 +801,7 @@ public:
{
jaina->SetTarget();
jaina->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
jaina->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], false);
jaina->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], FORCED_MOVEMENT_NONE, 0.f, false);
}
Talk(SAY_PHASE116);
ScheduleNextEvent(currentEvent, 2s);
@ -819,7 +819,7 @@ public:
if (Creature* jaina = GetEventNpc(NPC_JAINA))
{
jaina->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
jaina->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], false);
jaina->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], FORCED_MOVEMENT_NONE, 0.f, false);
}
summons.DespawnEntry(NPC_HORSE_ESCORT);
ScheduleNextEvent(currentEvent, 4s);
@ -1242,7 +1242,8 @@ void npc_arthas::npc_arthasAI::JustEngagedWith(Unit* /*who*/)
void npc_arthas::npc_arthasAI::ReorderInstance(uint32 data)
{
Start(true, true);
me->SetWalk(false);
Start(true);
SetEscortPaused(true);
SetDespawnAtEnd(false);

View file

@ -566,7 +566,8 @@ public:
me->SummonCreature(NPC_DURNHOLDE_MAGE, 2108.4856f, 189.93457f, 66.30494f, 2.6878f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30 * IN_MILLISECONDS);
break;
case EVENT_START_WP:
Start(true, true);
me->SetWalk(false);
Start(true);
SetDespawnAtEnd(false);
break;
case EVENT_SET_FACING:
@ -809,7 +810,7 @@ public:
if (Creature* epoch = summons.GetCreatureWithEntry(NPC_EPOCH_HUNTER))
{
epoch->SetImmuneToAll(false);
epoch->GetMotionMaster()->MovePoint(0, *me, false, true);
epoch->GetMotionMaster()->MovePoint(0, *me, FORCED_MOVEMENT_NONE, 0.f, false, true);
}
break;
case EVENT_THRALL_FACE_TARETHA:
@ -922,7 +923,8 @@ public:
void ReorderInstance(uint32 data)
{
Start(true, true);
me->SetWalk(false);
Start(true);
SetEscortPaused(true);
SetDespawnAtEnd(false);
@ -1008,7 +1010,8 @@ public:
{
me->SetStandState(UNIT_STAND_STATE_STAND);
me->RemoveAllAuras();
Start(false, true);
me->SetWalk(false);
Start(false);
}
void WaypointReached(uint32 waypointId) override

View file

@ -118,7 +118,7 @@ struct npc_medivh_bm : public ScriptedAI
summon->CastSpell(summon, SPELL_BLACK_CRYSTAL, true);
Movement::MoveSplineInit init(summon);
init.MovebyPath(_groundArray);
init.SetCyclic();
init.SetCyclic(); // TODO: Add support for cyclic paths in motion master
init.Launch();
}
}

View file

@ -209,7 +209,8 @@ struct npc_general_andorov : public npc_escortAI
_initialAttackTimer = 5 * IN_MILLISECONDS;
_paused = false;
Start(false, true);
me->SetWalk(false);
Start(false);
me->SetImmuneToNPC(true);
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);

View file

@ -121,7 +121,7 @@ public:
{
Talk(SAY_MUG_START1);
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
npc_escortAI::Start(true, false, player->GetGUID());
npc_escortAI::Start(true, player->GetGUID());
}
}

View file

@ -289,7 +289,7 @@ public:
case EVENT_START_ESCORT:
if (Player* player = ObjectAccessor::GetPlayer(*me, _player))
{
npc_escortAI::Start(true, false, player->GetGUID());
npc_escortAI::Start(true, player->GetGUID());
}
_events.ScheduleEvent(EVENT_STAND, 2s);
break;

View file

@ -397,7 +397,7 @@ public:
if (quest->GetQuestId() == QUEST_ABSENT_MINDED_PT2)
{
if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI()))
pEscortAI->Start(false, false, player->GetGUID());
pEscortAI->Start(false, player->GetGUID());
creature->SetFaction(FACTION_ESCORTEE_A_NEUTRAL_PASSIVE);
}

View file

@ -396,7 +396,8 @@ public:
case EVENT_RESTART_ESCORT:
CheckCaravan();
SetDespawnAtEnd(false);
Start(true, true, ObjectGuid::Empty, 0, false, false, true);
SetRun(true);
Start(true, ObjectGuid::Empty, 0, false, false, true);
break;
}

View file

@ -384,7 +384,7 @@ public:
AddWaypoint(i, Clintar_spirit_WP[i][0], Clintar_spirit_WP[i][1], Clintar_spirit_WP[i][2], (uint32)Clintar_spirit_WP[i][4]);
}
PlayerGUID = player->GetGUID();
Start(true, false, PlayerGUID);
Start(true, PlayerGUID);
}
return;
}

View file

@ -137,7 +137,7 @@ public:
if (quest->GetQuestId() == QUEST_PROTECT_KAYA)
{
if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
pEscortAI->Start(true, player->GetGUID());
creature->AI()->Talk(SAY_START);
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);

View file

@ -260,7 +260,7 @@ public:
float Radius = 10.0f;
if (me->IsWithinDistInMap(who, Radius))
{
Start(false, false, who->GetGUID());
Start(false, who->GetGUID());
}
}
}

View file

@ -55,7 +55,7 @@ public:
creature->AI()->Talk(SAY_GIL_START, player);
if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, creature->AI()))
pEscortAI->Start(false, false, player->GetGUID(), quest);
pEscortAI->Start(false, player->GetGUID(), quest);
}
return true;
}
@ -528,7 +528,7 @@ public:
break;
case 18:
Talk(SAY_PROGRESS_1, player);
SetRun();
SetRun(true);
break;
}
}
@ -594,7 +594,7 @@ public:
creature->SetFaction(FACTION_RATCHET);
creature->AI()->Talk(SAY_START);
if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
pEscortAI->Start(true, player->GetGUID());
}
return true;
}

View file

@ -66,7 +66,7 @@ public:
creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE); //guessed
if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, creature->AI()))
pEscortAI->Start(false, false, player->GetGUID(), quest);
pEscortAI->Start(false, player->GetGUID(), quest);
}
return true;
}
@ -148,7 +148,7 @@ public:
creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE); // guessed
if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, creature->AI()))
pEscortAI->Start(false, false, player->GetGUID(), quest);
pEscortAI->Start(false, player->GetGUID(), quest);
}
return true;
}

View file

@ -48,7 +48,7 @@ public:
{
if (quest->GetQuestId() == QUEST_CHASING_AME)
{
CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, player->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->Start(false, player->GetGUID());
creature->AI()->Talk(SAY_READY, player);
creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
// Change faction so mobs attack

View file

@ -286,7 +286,7 @@ public:
creature->SetFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE);
if (npc_ranshallaAI* escortAI = dynamic_cast<npc_ranshallaAI*>(creature->AI()))
escortAI->Start(false, false, player->GetGUID(), quest);
escortAI->Start(false, player->GetGUID(), quest);
return true;
}

View file

@ -258,7 +258,7 @@ public:
{
if (summon->GetEntry() != me->GetEntry())
{
summon->GetMotionMaster()->MovePoint(0, *me, false);
summon->GetMotionMaster()->MovePoint(0, *me, FORCED_MOVEMENT_NONE, 0.f, false);
summon->GetMotionMaster()->MoveFollow(me, 0.1f, 0.0f + M_PI * 0.3f * summons.size());
}
summons.Summon(summon);

View file

@ -173,7 +173,7 @@ struct boss_jedoga_shadowseeker : public BossAI
me->AddUnitState(UNIT_STATE_NO_ENVIRONMENT_UPD);
me->SetDisableGravity(true);
me->SetHover(true);
me->GetMotionMaster()->MovePoint(POINT_INITIAL, JedogaPosition[0], false);
me->GetMotionMaster()->MovePoint(POINT_INITIAL, JedogaPosition[0], FORCED_MOVEMENT_NONE, 0.f, false);
_Reset();
events.SetPhase(PHASE_NORMAL);
@ -247,7 +247,7 @@ struct boss_jedoga_shadowseeker : public BossAI
DespawnOOCSummons();
DoCastSelf(SPELL_HOVER_FALL);
me->GetMotionMaster()->MoveIdle();
me->GetMotionMaster()->MovePoint(POINT_DOWN, JedogaPosition[1], false);
me->GetMotionMaster()->MovePoint(POINT_DOWN, JedogaPosition[1], FORCED_MOVEMENT_NONE, 0.f, false);
if (!combatSummonsSummoned)
{
@ -397,7 +397,7 @@ struct boss_jedoga_shadowseeker : public BossAI
volunteerWork = false;
me->GetMotionMaster()->Clear();
DoCastSelf(SPELL_HOVER_FALL);
me->GetMotionMaster()->MovePoint(POINT_DOWN, JedogaPosition[1], false);
me->GetMotionMaster()->MovePoint(POINT_DOWN, JedogaPosition[1], FORCED_MOVEMENT_NONE, 0.f, false);
}
}
break;
@ -504,7 +504,7 @@ struct boss_jedoga_shadowseeker : public BossAI
summons.DespawnEntry(NPC_JEDOGA_CONTROLLER);
DoCastSelf(SPELL_HOVER_FALL);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(POINT_DOWN, JedogaPosition[1], false);
me->GetMotionMaster()->MovePoint(POINT_DOWN, JedogaPosition[1], FORCED_MOVEMENT_NONE, 0.f, false);
break;
}
case EVENT_JEDGA_START_RITUAL:
@ -663,7 +663,7 @@ struct npc_twilight_volunteer : public ScriptedAI
me->GetMotionMaster()->Clear();
me->SetHomePosition(JedogaPosition[2]);
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(POINT_RITUAL, JedogaPosition[2], false);
me->GetMotionMaster()->MovePoint(POINT_RITUAL, JedogaPosition[2], FORCED_MOVEMENT_NONE, 0.f, false);
if (Creature* jedoga = pInstance->GetCreature(DATA_JEDOGA_SHADOWSEEKER))
{

View file

@ -210,7 +210,8 @@ public:
{
_lavaGoutCount = 0;
AddWaypoints();
Start(true, true);
me->SetWalk(false);
Start(true);
}
void JustEngagedWith(Unit* /*who*/) override

View file

@ -144,7 +144,7 @@ public:
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
me->SetDisableGravity(true);
me->GetMotionMaster()->MovePoint(POINT_TAKEOFF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 6.0f, false);
me->GetMotionMaster()->MovePoint(POINT_TAKEOFF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 6.0f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
events.ScheduleEvent(EVENT_FLIGHT, 50s);
events.DelayEvents(15s);
events.ScheduleEvent(EVENT_AIR_MOVEMENT, 2s);
@ -163,10 +163,10 @@ public:
events.ScheduleEvent(EVENT_FLAME_BREATH, 20s, 30s);
break;
case EVENT_AIR_MOVEMENT:
me->GetMotionMaster()->MovePoint(POINT_FLIGHT, 3155.51f, 683.844f, 95.0f, false);
me->GetMotionMaster()->MovePoint(POINT_FLIGHT, 3155.51f, 683.844f, 95.0f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
case EVENT_LAND_BACK:
me->GetMotionMaster()->MovePoint(POINT_LAND, 3151.07f, 636.443f, 80.0f, false);
me->GetMotionMaster()->MovePoint(POINT_LAND, 3151.07f, 636.443f, 80.0f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
break;
case EVENT_LAND_GROUND:
me->SetReactState(REACT_AGGRESSIVE);

View file

@ -607,7 +607,8 @@ public:
break;
}
Start(false, true);
me->SetWalk(false);
Start(false);
uiWaypoint = uiType;
}

View file

@ -339,7 +339,8 @@ public:
void Reset() override
{
Start(false, true, ObjectGuid::Empty, nullptr);
me->SetWalk(false);
Start(false, ObjectGuid::Empty, nullptr);
SetDespawnAtEnd(true);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetImmuneToAll(true);

View file

@ -549,7 +549,8 @@ public:
return;
}
Start(false, true);
me->SetWalk(false);
Start(false);
}
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override

View file

@ -571,7 +571,7 @@ public:
pInstance->HandleGameObject(pInstance->GetGuidData(GO_ARTHAS_DOOR), true);
pLichKing->SetVisible(true);
pLichKing->GetMotionMaster()->MovePoint(0, LichKingMoveMidlelThronePos, false);
pLichKing->GetMotionMaster()->MovePoint(0, LichKingMoveMidlelThronePos, FORCED_MOVEMENT_NONE, 0.f, false);
}
@ -618,7 +618,7 @@ public:
if (Creature* pLichKing = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_LICH_KING_EVENT)))
{
pLichKing->SetVisible(true);
pLichKing->GetMotionMaster()->MovePoint(0, LichKingMoveThronePos, false);
pLichKing->GetMotionMaster()->MovePoint(0, LichKingMoveThronePos, FORCED_MOVEMENT_NONE, 0.f, false);
}
events.ScheduleEvent(EVENT_INTRO_LK_2_1, 1s);
break;
@ -709,7 +709,7 @@ public:
case EVENT_INTRO_LK_5_2:
if (Creature* pLichKing = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_LICH_KING_EVENT)))
{
pLichKing->GetMotionMaster()->MovePoint(0, LichKingMoveAwayPos, false);
pLichKing->GetMotionMaster()->MovePoint(0, LichKingMoveAwayPos, FORCED_MOVEMENT_NONE, 0.f, false);
}
break;
@ -763,11 +763,11 @@ public:
{
Talk(SAY_SYLVANAS_INTRO_END);
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
me->GetMotionMaster()->MovePoint(0, LichKingMoveAwayPos, false);
me->GetMotionMaster()->MovePoint(0, LichKingMoveAwayPos, FORCED_MOVEMENT_NONE, 0.f, false);
}
if (Creature* pLoralen = pInstance->instance->GetCreature(pInstance->GetGuidData(NPC_DARK_RANGER_LORALEN)))
{
pLoralen->GetMotionMaster()->MovePoint(0, LoralenFollowLk1, false);
pLoralen->GetMotionMaster()->MovePoint(0, LoralenFollowLk1, FORCED_MOVEMENT_NONE, 0.f, false);
}
events.ScheduleEvent(EVENT_INTRO_LK_10, 1s + 500ms);
break;
@ -775,7 +775,7 @@ public:
case EVENT_INTRO_LK_10:
if (Creature* pLoralen = pInstance->instance->GetCreature(pInstance->GetGuidData(NPC_DARK_RANGER_LORALEN)))
{
pLoralen->GetMotionMaster()->MovePoint(0, LoralenFollowLk2, false);
pLoralen->GetMotionMaster()->MovePoint(0, LoralenFollowLk2, FORCED_MOVEMENT_NONE, 0.f, false);
}
events.ScheduleEvent(EVENT_INTRO_LK_11, 2s);
@ -784,7 +784,7 @@ public:
case EVENT_INTRO_LK_11:
if (Creature* pLoralen = pInstance->instance->GetCreature(pInstance->GetGuidData(NPC_DARK_RANGER_LORALEN)))
{
pLoralen->GetMotionMaster()->MovePoint(0, LoralenFollowLk3, false);
pLoralen->GetMotionMaster()->MovePoint(0, LoralenFollowLk3, FORCED_MOVEMENT_NONE, 0.f, false);
}
events.ScheduleEvent(EVENT_INTRO_LK_12, 5s + 500ms);
break;
@ -796,7 +796,7 @@ public:
}
if (Creature* pLoralen = pInstance->instance->GetCreature(pInstance->GetGuidData(NPC_DARK_RANGER_LORALEN)))
{
pLoralen->GetMotionMaster()->MovePoint(0, LoralenFollowLkFinal, false);
pLoralen->GetMotionMaster()->MovePoint(0, LoralenFollowLkFinal, FORCED_MOVEMENT_NONE, 0.f, false);
}
events.ScheduleEvent(EVENT_INTRO_LK_13, 2s);
break;

View file

@ -674,14 +674,14 @@ public:
switch (events.ExecuteEvent())
{
case 1:
me->GetMotionMaster()->MovePoint(2, PTSTyrannusWaitPos1, false);
me->GetMotionMaster()->MovePoint(2, PTSTyrannusWaitPos1, FORCED_MOVEMENT_NONE, 0.f, false);
break;
case 2:
me->SetFacingTo(PTSTyrannusWaitPos1.GetOrientation());
me->setActive(false);
break;
case 3:
me->GetMotionMaster()->MovePoint(3, PTSTyrannusWaitPos2, false);
me->GetMotionMaster()->MovePoint(3, PTSTyrannusWaitPos2, FORCED_MOVEMENT_NONE, 0.f, false);
break;
case 4:
me->SetFacingTo(PTSTyrannusWaitPos2.GetOrientation());
@ -690,7 +690,7 @@ public:
me->GetMotionMaster()->MoveTakeoff(10, me->GetPositionX() + 2.0f * cos(me->GetOrientation()), me->GetPositionY() + 2.0f * std::sin(me->GetOrientation()), me->GetPositionZ() + 30.0f, 7.0f);
break;
case 6:
me->GetMotionMaster()->MovePoint(4, PTSTyrannusWaitPos3, false);
me->GetMotionMaster()->MovePoint(4, PTSTyrannusWaitPos3, FORCED_MOVEMENT_NONE, 0.f, false);
break;
case 30:
{
@ -1355,7 +1355,7 @@ public:
}
}
if (minDist < 200.0f * 200.0f)
_owner.GetMotionMaster()->MovePoint(0, slaveFreePos[pointId], true, false);
_owner.GetMotionMaster()->MovePoint(0, slaveFreePos[pointId], FORCED_MOVEMENT_NONE, 0.f, true, false);
return true;
}

View file

@ -58,7 +58,7 @@ public:
void InitializeAI() override
{
BossAI::InitializeAI();
me->GetMotionMaster()->MovePoint(POINT_START, 1638.55f, 919.76f, 104.95f, false);
me->GetMotionMaster()->MovePoint(POINT_START, 1638.55f, 919.76f, 104.95f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
me->SetHomePosition(1642.712f, 934.646f, 107.205f, 0.767f);
me->SetReactState(REACT_PASSIVE);
}

View file

@ -583,7 +583,7 @@ public:
{
me->RemoveAurasDueToSpell(SPELL_GRIP_OF_AGONY);
me->SetDisableGravity(false);
me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 539.2917f, 10.0f);
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), 539.2917f, FORCED_MOVEMENT_NONE, 10.0f);
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr)
(*itr)->AI()->DoAction(ACTION_DESPAWN);
@ -845,7 +845,7 @@ public:
{
me->RemoveAurasDueToSpell(SPELL_GRIP_OF_AGONY);
me->SetDisableGravity(false);
me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 539.2917f, 10.0f);
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), 539.2917f, FORCED_MOVEMENT_NONE, 10.0f);
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr)
(*itr)->AI()->DoAction(ACTION_DESPAWN);

View file

@ -503,7 +503,7 @@ public:
float x, y, z, o;
_dest.GetPosition(x, y, z, o);
_owner->GetTransport()->CalculatePassengerPosition(x, y, z, &o);
_owner->GetMotionMaster()->MovePoint(EVENT_CHARGE_PREPATH, x, y, z, false);
_owner->GetMotionMaster()->MovePoint(EVENT_CHARGE_PREPATH, x, y, z, FORCED_MOVEMENT_NONE, 0.f, false);
return true;
}
@ -915,7 +915,7 @@ public:
{
float x, y, z, o;
me->GetHomePosition(x, y, z, o);
me->GetMotionMaster()->MovePoint(0, x, y, z, false);
me->GetMotionMaster()->MovePoint(0, x, y, z, FORCED_MOVEMENT_NONE, 0.f, false);
}
}
else
@ -1072,7 +1072,7 @@ public:
{
float x, y, z, o;
me->GetHomePosition(x, y, z, o);
me->GetMotionMaster()->MovePoint(0, x, y, z, false);
me->GetMotionMaster()->MovePoint(0, x, y, z, FORCED_MOVEMENT_NONE, 0.f, false);
}
}
}
@ -1251,7 +1251,7 @@ public:
{
float x, y, z, o;
me->GetHomePosition(x, y, z, o);
me->GetMotionMaster()->MovePoint(0, x, y, z, false);
me->GetMotionMaster()->MovePoint(0, x, y, z, FORCED_MOVEMENT_NONE, 0.f, false);
}
}
else
@ -1411,7 +1411,7 @@ public:
{
float x, y, z, o;
me->GetHomePosition(x, y, z, o);
me->GetMotionMaster()->MovePoint(0, x, y, z, false);
me->GetMotionMaster()->MovePoint(0, x, y, z, FORCED_MOVEMENT_NONE, 0.f, false);
}
}
}
@ -1518,7 +1518,7 @@ struct gunship_npc_AI : public ScriptedAI
me->SetTransportHomePosition(Slot->TargetPosition);
me->GetTransport()->CalculatePassengerPosition(x, y, z, &o);
me->SetHomePosition(x, y, z, o);
me->GetMotionMaster()->MovePoint(EVENT_CHARGE_PREPATH, x, y, z, false);
me->GetMotionMaster()->MovePoint(EVENT_CHARGE_PREPATH, x, y, z, FORCED_MOVEMENT_NONE, 0.f, false);
}
}

View file

@ -2565,7 +2565,7 @@ public:
me->AddUnitState(UNIT_STATE_NO_ENVIRONMENT_UPD);
me->SetCanFly(false);
me->SetDisableGravity(false);
me->GetMotionMaster()->MovePoint(POINT_DROP_PLAYER, _destPoint, false);
me->GetMotionMaster()->MovePoint(POINT_DROP_PLAYER, _destPoint, FORCED_MOVEMENT_NONE, 0.f, false);
me->SetDisableGravity(true, true);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
break;

View file

@ -934,7 +934,8 @@ public:
case EVENT_START_PATHING:
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetImmuneToAll(false);
Start(true, true);
me->SetWalk(false);
Start(true);
break;
case EVENT_SCOURGE_STRIKE:
DoCastVictim(SPELL_SCOURGE_STRIKE);
@ -3347,7 +3348,7 @@ public:
if (Creature* broodling = me->SummonCreature(NPC_NERUBAR_BROODLING, me->GetPositionX() + cos(o) * dist, me->GetPositionY() + std::sin(o) * dist, 250.0f, Position::NormalizeOrientation(o - M_PI)))
{
broodling->CastSpell(broodling, SPELL_WEB_BEAM2, false);
broodling->GetMotionMaster()->MovePoint(POINT_ENTER_COMBAT, broodling->GetPositionX(), broodling->GetPositionY(), 213.03f, false);
broodling->GetMotionMaster()->MovePoint(POINT_ENTER_COMBAT, broodling->GetPositionX(), broodling->GetPositionY(), 213.03f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false);
}
}

View file

@ -745,7 +745,7 @@ public:
if (Creature* cr = me->SummonCreature(NPC_LIVING_POISON, entry.Start, TEMPSUMMON_TIMED_DESPAWN, entry.DespawnTime))
{
cr->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
cr->GetMotionMaster()->MovePoint(0, entry.End, false);
cr->GetMotionMaster()->MovePoint(0, entry.End, FORCED_MOVEMENT_NONE, 0.f, false);
}
_events.Repeat(5s);

View file

@ -521,7 +521,7 @@ public:
}
//pPlayer->ClearUnitState(UNIT_STATE_ONVEHICLE);
Movement::MoveSplineInit init(pPlayer);
Movement::MoveSplineInit init(pPlayer); // TODO: has to be removed and handled with vehicle exit and vehicle enter code
init.MoveTo(CenterPos.GetPositionX(), CenterPos.GetPositionY(), CenterPos.GetPositionZ());
init.SetFacing(pPlayer->GetOrientation());
init.SetTransportExit();
@ -898,9 +898,9 @@ public:
{
Player* plr = pass->ToPlayer();
float speed = plr->GetDistance(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()) / (1.0f * 0.001f);
plr->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), speed);
plr->SetDisableGravity(false); // packet only would lead to issues elsewhere
plr->GetMotionMaster()->MoveCharge(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), speed);
plr->RemoveAura(SPELL_FREEZE_ANIM);
plr->SetDisableGravity(false, true);
plr->SetGuidValue(PLAYER_FARSIGHT, ObjectGuid::Empty);
sScriptMgr->AnticheatSetCanFlybyServer(plr, false);
@ -998,7 +998,7 @@ public:
MoveTimer = 0;
me->GetMotionMaster()->MoveIdle();
me->DisableSpline();
me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 0.05f, 7.0f);
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 0.05f, FORCED_MOVEMENT_NONE, 7.0f);
break;
}
}
@ -1013,8 +1013,7 @@ public:
MoveTimer = 0;
me->GetMotionMaster()->MoveIdle();
me->DisableSpline();
me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), CenterPos.GetPositionZ(), 100.0f);
me->SetPosition(me->GetPositionX(), me->GetPositionY(), CenterPos.GetPositionZ(), me->GetOrientation());
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), CenterPos.GetPositionZ(), FORCED_MOVEMENT_NONE, 100.0f);
me->ReplaceAllUnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
me->RemoveAura(SPELL_POWER_SPARK_VISUAL);
me->CastSpell(me, SPELL_POWER_SPARK_GROUND_BUFF, true);

View file

@ -138,7 +138,7 @@ public:
AddWaypoint(13, 1281.2f, -26.8f, 33.5f, 0);
AddWaypoint(14, 1262, -26.9f, 33.5f, 0);
Start(true, false, ObjectGuid::Empty, nullptr, false, true);
Start(true, ObjectGuid::Empty, nullptr, false, true);
}
InstanceScript* m_pInstance;

View file

@ -391,7 +391,8 @@ public:
switch (action)
{
case ACTION_START_ESCORT_EVENT:
Start(false, true, ObjectGuid::Empty, 0, true, false);
me->SetWalk(false);
Start(false, ObjectGuid::Empty, 0, true, false);
Talk(SAY_BRANN_ESCORT_START);
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
me->SetReactState(REACT_AGGRESSIVE);
@ -456,7 +457,8 @@ public:
door->SetGoState(GO_STATE_READY);
break;
case ACTION_OPEN_DOOR:
Start(false, true, ObjectGuid::Empty, 0, true, false);
me->SetWalk(false);
Start(false, ObjectGuid::Empty, 0, true, false);
SetNextWaypoint(34, false);
SetEscortPaused(false);
me->RemoveAura(58506);
@ -571,7 +573,7 @@ public:
if (speed < tooFarAwaySpeed)
speed = tooFarAwaySpeed;
darkMatterTarget->MonsterMoveWithSpeed(plr->GetPositionX(), plr->GetPositionY(), plr->GetPositionZ(), speed);
darkMatterTarget->GetMotionMaster()->MovePoint(0, plr->GetPositionX(), plr->GetPositionY(), plr->GetPositionZ(), FORCED_MOVEMENT_NONE, speed);
if (darkMatterTarget->GetDistance(plr) < 15.0f)
{

View file

@ -805,7 +805,7 @@ public:
case EVENT_LIGHTNING_LAND:
{
float speed = me->GetDistance(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()) / (1000.0f * 0.001f);
me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), speed);
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), FORCED_MOVEMENT_NONE, speed);
events.ScheduleEvent(EVENT_LAND_LAND, 1s);
break;
}

View file

@ -381,8 +381,7 @@ public:
{
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
TurnGates(true, false);
me->MonsterMoveWithSpeed(homePos.GetPositionX(), homePos.GetPositionY(), homePos.GetPositionZ(), 100.0f);
me->UpdatePosition(homePos);
me->GetMotionMaster()->MovePoint(0, homePos.GetPositionX(), homePos.GetPositionY(), homePos.GetPositionZ(), FORCED_MOVEMENT_NONE, 100.0f);
_speakTimer = 60000;
}
else if (_speakTimer > 63500)
@ -1090,7 +1089,7 @@ public:
{
summons.DespawnAll();
_spellTimer = 0;
Start(false, false, ObjectGuid::Empty, nullptr, false, true);
Start(false, ObjectGuid::Empty, nullptr, false, true);
if (Aura* aur = me->AddAura(SPELL_FREYA_DUMMY_YELLOW, me))
{
aur->SetMaxDuration(-1);

View file

@ -601,7 +601,7 @@ public:
{
me->EnterVehicle(VX001, 4);
float speed = ACU->GetDistance(2737.75f, 2574.22f, 381.34f) / 2.0f;
ACU->MonsterMoveWithSpeed(2737.75f, 2574.22f, 381.34f, speed);
ACU->GetMotionMaster()->MovePoint(0, 2737.75f, 2574.22f, 381.34f, FORCED_MOVEMENT_NONE, speed);
ACU->SetPosition(2737.75f, 2574.22f, 381.34f, M_PI);
events.ScheduleEvent(EVENT_SAY_VX001_DEAD, 2s);
break;
@ -1681,8 +1681,7 @@ public:
me->InterruptNonMeleeSpells(false);
me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE);
me->MonsterMoveWithSpeed(2744.65f, 2569.46f, 381.34f, me->GetDistance(2744.65f, 2569.46f, 381.34f));
me->UpdatePosition(2744.65f, 2569.46f, 381.34f, M_PI, false);
me->GetMotionMaster()->MovePoint(0, 2744.65f, 2569.46f, 381.34f);
if (Creature* c = GetMimiron())
c->AI()->SetData(0, 3);
@ -1740,8 +1739,7 @@ public:
}
float speed = me->GetExactDist(x, y, 381.34f);
me->MonsterMoveWithSpeed(x, y, 381.34f, speed);
me->UpdatePosition(x, y, 381.34f, me->GetAngle(victim), false);
me->GetMotionMaster()->MovePoint(0, x, y, 381.34f, FORCED_MOVEMENT_NONE, speed);
if (mc)
{
mc->AI()->SetData(0, 0);
@ -1793,14 +1791,12 @@ public:
case EVENT_MAGNETIC_CORE_PULL_DOWN:
me->CastSpell(me, SPELL_MAGNETIC_CORE, true);
me->CastSpell(me, SPELL_SPINNING, true);
me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 365.34f, me->GetExactDist(me->GetPositionX(), me->GetPositionY(), 365.34f));
me->UpdatePosition(me->GetPositionX(), me->GetPositionY(), 365.34f, me->GetOrientation(), false);
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), 365.34f, FORCED_MOVEMENT_NONE, me->GetExactDist(me->GetPositionX(), me->GetPositionY(), 365.34f));
events.ScheduleEvent(EVENT_MAGNETIC_CORE_FREE, 20s);
break;
case EVENT_MAGNETIC_CORE_FREE:
me->RemoveAura(SPELL_SPINNING);
me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 381.34f, me->GetDistance(me->GetPositionX(), me->GetPositionY(), 381.34f));
me->UpdatePosition(me->GetPositionX(), me->GetPositionY(), 381.34f, me->GetOrientation(), false);
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), 381.34f, FORCED_MOVEMENT_NONE, me->GetDistance(me->GetPositionX(), me->GetPositionY(), 381.34f));
events.ScheduleEvent(EVENT_MAGNETIC_CORE_REMOVE_IMMOBILIZE, 1s);
break;
case EVENT_MAGNETIC_CORE_REMOVE_IMMOBILIZE:
@ -1960,7 +1956,7 @@ public:
void SetData(uint32 /*id*/, uint32 /*value*/) override
{
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 100.0f, false, true);
me->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 100.0f, FORCED_MOVEMENT_NONE, 0.f, false, true);
}
void UpdateAI(uint32 /*diff*/) override

View file

@ -683,7 +683,7 @@ public:
{
razorscale->AI()->AttackStart(player);
razorscale->GetMotionMaster()->MoveIdle();
razorscale->GetMotionMaster()->MovePoint(POINT_RAZORSCALE_INIT, 588.0f, -178.0f, 490.0f, false, false);
razorscale->GetMotionMaster()->MovePoint(POINT_RAZORSCALE_INIT, 588.0f, -178.0f, 490.0f, FORCED_MOVEMENT_NONE, 0.f, 0.f, false, false);
}
}
}

View file

@ -934,7 +934,8 @@ public:
{
InitWaypoint();
Reset();
Start(false, true);
me->SetWalk(false);
Start(false);
}
uint32 Timer;
@ -1020,7 +1021,8 @@ public:
{
InitWaypoint();
Reset();
Start(false, true);
me->SetWalk(false);
Start(false);
SetDespawnAtEnd(false);
}

View file

@ -937,7 +937,8 @@ public:
{
InitWaypoint();
Reset();
Start(false, true, ObjectGuid::Empty, nullptr, false, true);
me->SetWalk(false);
Start(false, ObjectGuid::Empty, nullptr, false, true);
}
uint32 _checkTimer;

View file

@ -372,7 +372,8 @@ struct violet_hold_trashAI : public npc_escortAI
break;
}
SetDespawnAtEnd(false);
Start(true, true);
me->SetWalk(false);
Start(true);
}
npc_escortAI::UpdateAI(diff);
@ -1111,7 +1112,8 @@ public:
break;
}
SetDespawnAtEnd(false);
Start(true, true);
me->SetWalk(false);
Start(true);
}
if (bOpening)

View file

@ -464,7 +464,7 @@ public:
go->UseDoorOrButton();
if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
pEscortAI->Start(true, player->GetGUID());
creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE);
return true;
@ -914,7 +914,7 @@ public:
creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE);
creature->SetStandState(UNIT_STAND_STATE_STAND);
creature->AI()->Talk(SAY_1, player);
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
}
return true;
}
@ -995,7 +995,8 @@ public:
{
creature->SetStandState(UNIT_STAND_STATE_STAND);
creature->AI()->Talk(SAY_BONKER_2, player);
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, true, player->GetGUID());
creature->SetWalk(false);
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
}
return true;
}
@ -1884,7 +1885,7 @@ public:
if (Creature* leryssa = ObjectAccessor::GetCreature(*me, _leryssaGUID))
{
leryssa->SetWalk(false);
leryssa->MonsterMoveWithSpeed(3726.751f, 3568.1633f, 477.44086f, leryssa->GetSpeed(MOVE_RUN));
leryssa->GetMotionMaster()->MovePoint(0, 3726.751f, 3568.1633f, 477.44086f, FORCED_MOVEMENT_RUN);
}
_events.ScheduleEvent(EVENT_THASSARIAN_SCRIPT_23, 2s);
break;

View file

@ -117,7 +117,7 @@ struct npc_preparations_for_war_vehicle : public NullCreatureAI
}
}
else
me->GetMotionMaster()->MovePoint(0, x, y, z, false, false);
me->GetMotionMaster()->MovePoint(0, x, y, z, FORCED_MOVEMENT_NONE, 0.f, 0.f, false, false);
break;
}
}

View file

@ -592,7 +592,7 @@ struct npc_minigob_manabonk : public ScriptedAI
case EVENT_MOVE:
{
Position pos = me->GetRandomNearPosition((urand(15, 40)));
me->GetMotionMaster()->MovePoint(0, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true);
me->GetMotionMaster()->MovePoint(0, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ());
}
events.ScheduleEvent(EVENT_DESPAWN_VISUAL, 3s);
events.ScheduleEvent(EVENT_DESPAWN, 4s);

View file

@ -207,7 +207,7 @@ public:
Mrfloppy->GetMotionMaster()->MoveFollow(creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (creature->AI())))
pEscortAI->Start(true, false, player->GetGUID());
pEscortAI->Start(true, player->GetGUID());
}
return true;
}

View file

@ -191,7 +191,7 @@ public:
if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE)
{
creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE);
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
}
return true;
}
@ -309,7 +309,7 @@ public:
return;
me->SetWalk(true);
Start(false, false, summonerGUID);
Start(false, summonerGUID);
}
void WaypointReached(uint32 waypointId) override

View file

@ -523,11 +523,8 @@ public:
{
soul->SetCanFly(true);
soul->SetVisible(true);
Movement::MoveSplineInit init(soul);
init.MoveTo(soul->GetPositionX(), soul->GetPositionY(), soul->GetPositionZ() + 5.0f);
init.SetVelocity(1.0f);
init.Launch();
soul->CastSpell(soul, 64462, true); // Drown
soul->GetMotionMaster()->MovePoint(0, soul->GetPositionX(), soul->GetPositionY(), soul->GetPositionZ() + 5.0f, FORCED_MOVEMENT_NONE, 1.f);
}
events.ScheduleEvent(EVENT_SCENE_1, 6s);
break;
@ -718,7 +715,7 @@ public:
Talk(0);
events.Reset();
summons.DespawnAll();
Start(false, false);
Start(false);
int8 i = -1;
std::list<Creature*> cList;

View file

@ -605,7 +605,7 @@ public:
creature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f);
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
pEscortAI->Start(false, false, player->GetGUID());
pEscortAI->Start(false, player->GetGUID());
creature->AI()->Talk(SAY_WP_1);
}
}

View file

@ -57,7 +57,8 @@ struct npc_frosthound : public npc_escortAI
{
me->SetFaction(who->GetFaction());
me->CastSpell(me, SPELL_SUMMON_PURSUERS_PERIODIC, true);
Start(false, true, who->GetGUID());
me->SetWalk(false);
Start(false, who->GetGUID());
Talk(TALK_EMOTE_FROSTHOUND_SNIFF, me);
}
}
@ -246,7 +247,8 @@ public:
void RollPath()
{
me->SetEntry(NPC_TIME_LOST_PROTO_DRAKE);
Start(true, true, ObjectGuid::Empty, 0, false, true, true);
me->SetWalk(false);
Start(true, ObjectGuid::Empty, 0, false, true, true);
SetNextWaypoint(urand(0, 250), true);
me->UpdateEntry(roll_chance_i(25) ? NPC_TIME_LOST_PROTO_DRAKE : NPC_VYRAGOSA, 0, false);
}
@ -912,7 +914,10 @@ public:
if (who->IsPlayer())
{
if (apply)
Start(false, true, who->GetGUID());
{
me->SetWalk(false);
Start(false, who->GetGUID());
}
}
}

View file

@ -507,7 +507,7 @@ struct boss_illidan_stormrage : public BossAI
Talk(SAY_ILLIDAN_EYE_BLAST);
me->SummonCreature(NPC_ILLIDAN_DB_TARGET, eyeBeamPos[beamPosId], TEMPSUMMON_TIMED_DESPAWN, 30000);
if (Creature* trigger = summons.GetCreatureWithEntry(NPC_ILLIDAN_DB_TARGET))
trigger->GetMotionMaster()->MovePoint(0, eyeBeamPos[beamPosId + MAX_EYE_BEAM_POS], false, true);
trigger->GetMotionMaster()->MovePoint(0, eyeBeamPos[beamPosId + MAX_EYE_BEAM_POS], FORCED_MOVEMENT_NONE, 0.f, false, true);
// Reposition
me->m_Events.AddEventAtOffset([&] {
@ -515,7 +515,7 @@ struct boss_illidan_stormrage : public BossAI
me->InterruptNonMeleeSpells(false);
me->SetControlled(false, UNIT_STATE_ROOT);
CycleBeamPos(beamPosId);
me->GetMotionMaster()->MovePoint(POINT_ILLIDAN_HOVER, airHoverPos[beamPosId], false, true);
me->GetMotionMaster()->MovePoint(POINT_ILLIDAN_HOVER, airHoverPos[beamPosId], FORCED_MOVEMENT_NONE, 0.f, false, true);
}, 20s, GROUP_PHASE_FLYING);
});
// Check for Phase Transition

View file

@ -301,7 +301,7 @@ public:
Talk(SUFF_SAY_RECAP);
me->SetReactState(REACT_PASSIVE);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(POINT_GO_BACK, me->GetHomePosition(), false);
me->GetMotionMaster()->MovePoint(POINT_GO_BACK, me->GetHomePosition(), FORCED_MOVEMENT_NONE, 0.f, false);
scheduler.CancelAll();
}
}
@ -408,7 +408,7 @@ public:
Talk(DESI_SAY_RECAP);
me->SetReactState(REACT_PASSIVE);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(POINT_GO_BACK, me->GetHomePosition(), false);
me->GetMotionMaster()->MovePoint(POINT_GO_BACK, me->GetHomePosition(), FORCED_MOVEMENT_NONE, 0.f, false);
scheduler.CancelAll();
}
}

View file

@ -139,7 +139,7 @@ struct boss_fathomlord_karathress : public BossAI
if (Creature* olum = instance->GetCreature(DATA_SEER_OLUM))
{
olum->SetWalk(true);
olum->GetMotionMaster()->MovePoint(0, olumWalk, false);
olum->GetMotionMaster()->MovePoint(0, olumWalk, FORCED_MOVEMENT_NONE, 0.f, false);
olum->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
olum->SetNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
}

View file

@ -93,7 +93,7 @@ struct boss_lady_vashj : public BossAI
scheduler.CancelAll();
me->CastStop();
me->SetReactState(REACT_PASSIVE);
me->GetMotionMaster()->MovePoint(POINT_HOME, me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY(), me->GetHomePosition().GetPositionZ(), true, true);
me->GetMotionMaster()->MovePoint(POINT_HOME, me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY(), me->GetHomePosition().GetPositionZ(), FORCED_MOVEMENT_NONE, 0.f, true, true);
});
}

View file

@ -102,7 +102,7 @@ struct boss_vazruden_the_herald : public BossAI
if (summon->GetEntry() == NPC_HELLFIRE_SENTRY && summons.size() == 0)
{
Talk(SAY_INTRO);
me->GetMotionMaster()->MovePoint(POINT_MIDDLE, -1406.5f, 1746.5f, 85.0f, false);
me->GetMotionMaster()->MovePoint(POINT_MIDDLE, -1406.5f, 1746.5f, 85.0f, FORCED_MOVEMENT_NONE, 0.f, false);
_JustEngagedWith();
}
else if (summons.size() == 0)
@ -163,7 +163,7 @@ struct boss_nazan : public ScriptedAI
_scheduler.CancelAll();
_scheduler.Schedule(5ms, GROUP_PHASE_1, [this](TaskContext context)
{
me->GetMotionMaster()->MovePoint(POINT_FLIGHT, NazanPos[urand(0, 2)], false);
me->GetMotionMaster()->MovePoint(POINT_FLIGHT, NazanPos[urand(0, 2)], FORCED_MOVEMENT_NONE, 0.f, false);
_scheduler.DelayAll(7s);
context.Repeat(30s);
}).Schedule(5s, GROUP_PHASE_1, [this](TaskContext context)
@ -193,7 +193,7 @@ struct boss_nazan : public ScriptedAI
Talk(EMOTE_NAZAN);
me->SetReactState(REACT_PASSIVE);
me->InterruptNonMeleeSpells(true);
me->GetMotionMaster()->MovePoint(POINT_MIDDLE, -1406.5f, 1746.5f, 81.2f, false);
me->GetMotionMaster()->MovePoint(POINT_MIDDLE, -1406.5f, 1746.5f, 81.2f, FORCED_MOVEMENT_NONE, 0.f, false);
}
}

View file

@ -140,7 +140,7 @@ struct boss_alar : public BossAI
_noQuillTimes = 0;
_platformRoll = RAND(0, 1);
_platform = _platformRoll ? 0 : 3;
me->GetMotionMaster()->MovePoint(POINT_QUILL, alarPoints[POINT_QUILL], false, true);
me->GetMotionMaster()->MovePoint(POINT_QUILL, alarPoints[POINT_QUILL], FORCED_MOVEMENT_NONE, 0.f, false, true);
_platformMoveRepeatTimer = 16s;
}
else
@ -150,7 +150,7 @@ struct boss_alar : public BossAI
me->SetOrientation(alarPoints[_platform].GetOrientation());
SpawnPhoenixes(1, me);
}
me->GetMotionMaster()->MovePoint(POINT_PLATFORM, alarPoints[_platform], false, true);
me->GetMotionMaster()->MovePoint(POINT_PLATFORM, alarPoints[_platform], FORCED_MOVEMENT_NONE, 0.f, false, true);
_platform = (_platform+1)%4;
_platformMoveRepeatTimer = 30s;
}
@ -258,7 +258,7 @@ struct boss_alar : public BossAI
}, 30s);
ScheduleTimedEvent(34s, [&]
{
me->GetMotionMaster()->MovePoint(POINT_DIVE, alarPoints[POINT_DIVE], false, true);
me->GetMotionMaster()->MovePoint(POINT_DIVE, alarPoints[POINT_DIVE], FORCED_MOVEMENT_NONE, 0.f, false, true);
scheduler.DelayAll(15s);
}, 57s);

View file

@ -655,7 +655,7 @@ struct boss_kaelthas : public BossAI
me->AttackStop();
me->CastStop();
me->SetReactState(REACT_PASSIVE);
me->GetMotionMaster()->MovePoint(POINT_MIDDLE, me->GetHomePosition(), true, true);
me->GetMotionMaster()->MovePoint(POINT_MIDDLE, me->GetHomePosition(), FORCED_MOVEMENT_NONE, 0.f, true, true);
}
});
ScheduleTimedEvent(1s, [&]

View file

@ -171,7 +171,7 @@ public:
npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature)
{
if (creature->GetOwner() && creature->GetOwner()->IsPlayer())
Start(false, false, creature->GetOwner()->GetGUID());
Start(false, creature->GetOwner()->GetGUID());
creature->SetSpeed(MOVE_WALK, 1.5f);
DoCast(SPELL_GUIDED_BY_THE_SPIRITS);
Reset();
@ -209,7 +209,7 @@ public:
{
ryga->SetWalk(true);
ryga->SetSpeed(MOVE_WALK, 1.0f);
ryga->GetMotionMaster()->MovePoint(0, 515.877991f, 3885.67627f, 190.470535f, true);
ryga->GetMotionMaster()->MovePoint(0, 515.877991f, 3885.67627f, 190.470535f, FORCED_MOVEMENT_NONE, 0.f, true);
Reset();
}
}
@ -234,7 +234,7 @@ public:
ryga->SetStandState(UNIT_STAND_STATE_STAND);
ryga->SetWalk(true);
ryga->SetSpeed(MOVE_WALK, 1.0f);
ryga->GetMotionMaster()->MovePoint(0, 504.59201f, 3882.12988f, 192.156006f, true);
ryga->GetMotionMaster()->MovePoint(0, 504.59201f, 3882.12988f, 192.156006f, FORCED_MOVEMENT_NONE, 0.f, true);
Reset();
}
}
@ -312,7 +312,7 @@ public:
{
me->SetReactState(REACT_AGGRESSIVE);
me->SetFaction(FACTION_ESCORTEE_H_PASSIVE);
npc_escortAI::Start(true, false, player->GetGUID());
npc_escortAI::Start(true, player->GetGUID());
}
}

View file

@ -65,7 +65,7 @@ public:
{
creature->SetStandState(UNIT_STAND_STATE_STAND);
creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE);
EscortAI->Start(true, false, player->GetGUID(), quest);
EscortAI->Start(true, player->GetGUID(), quest);
creature->AI()->Talk(SAY_MAG_START);
creature->SummonCreature(NPC_MURK_RAIDER, m_afAmbushA[0] + 2.5f, m_afAmbushA[1] - 2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
@ -133,7 +133,7 @@ public:
if (Player* player = GetPlayerForEscort())
player->GroupEventHappens(QUEST_TOTEM_KARDASH_H, me);
SetRun();
SetRun(true);
break;
}
}
@ -306,7 +306,7 @@ public:
void SetGUID(ObjectGuid const& guid, int32 /*questId*/) override
{
me->SetStandState(UNIT_STAND_STATE_STAND);
Start(true, false, guid);
Start(true, guid);
Talk(SAY_KUR_START);
me->SummonCreature(NPC_KUR_MURK_RAIDER, kurenaiAmbushA[0] + 2.5f, kurenaiAmbushA[1] - 2.5f, kurenaiAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 50000);
@ -361,7 +361,7 @@ public:
if (Player* player = GetPlayerForEscort())
player->GroupEventHappens(QUEST_TOTEM_KARDASH_A, me);
SetRun();
SetRun(true);
break;
}
}

View file

@ -103,7 +103,8 @@ public:
{
if (type == DATA_START_ENCOUNTER)
{
Start(true, true, playerGUID);
me->SetWalk(false);
Start(true, playerGUID);
SetEscortPaused(true);
started = true;
@ -605,7 +606,7 @@ public:
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->AI()->Talk(SAY_BESSY_0);
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
}
return true;
}
@ -771,7 +772,7 @@ public:
if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI()))
{
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
pEscortAI->Start(false, false, player->GetGUID());
pEscortAI->Start(false, player->GetGUID());
}
}
return true;

View file

@ -617,7 +617,7 @@ public:
{
case EVENT_WALK_TO_MUTTON:
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(1, x, y, z, true);
me->GetMotionMaster()->MovePoint(1, x, y, z);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
break;

View file

@ -246,7 +246,7 @@ public:
Player* player = summoner->ToPlayer();
if (player && player->GetQuestStatus(10211) == QUEST_STATUS_INCOMPLETE)
Start(false, false, summoner->GetGUID());
Start(false, summoner->GetGUID());
}
void Reset() override { }

View file

@ -473,7 +473,7 @@ public:
{
if (quest->GetQuestId() == QUEST_EFTW_H || quest->GetQuestId() == QUEST_EFTW_A)
{
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE);
}
return true;

View file

@ -1421,7 +1421,8 @@ public:
break;
}
Start(false, true);
me->SetWalk(true);
Start(false);
}
else
EnterEvadeMode(); //something went wrong