fix(Scripts/Azuregos): Arcane Vacuum should also reset pet threat (#16868)
This commit is contained in:
parent
e897e47e16
commit
d4e97a25f4
1 changed files with 1 additions and 1 deletions
|
|
@ -187,7 +187,7 @@ class spell_arcane_vacuum : public SpellScript
|
|||
{
|
||||
Unit* caster = GetCaster();
|
||||
Unit* hitUnit = GetHitUnit();
|
||||
if (caster && hitUnit && hitUnit->ToPlayer())
|
||||
if (caster && hitUnit)
|
||||
{
|
||||
caster->GetThreatMgr().ModifyThreatByPercent(hitUnit, -100);
|
||||
caster->CastSpell(hitUnit, SPELL_ARCANE_VACUUM_TP, true);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue