EverWrath/src/server/scripts/Kalimdor/boss_azuregos.cpp

234 lines
6.8 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "GameTime.h"
#include "Player.h"
#include "ScriptedGossip.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "TaskScheduler.h"
enum Say
{
SAY_TELEPORT = 0,
SAY_AGGRO,
SAY_KILL,
};
enum Spells
{
SPELL_MARK_OF_FROST = 23182,
SPELL_MARK_OF_FROST_AURA = 23184,
SPELL_AURA_OF_FROST = 23186,
SPELL_MANA_STORM = 21097,
SPELL_CHILL = 21098,
SPELL_FROST_BREATH = 21099,
SPELL_REFLECT = 22067,
SPELL_CLEAVE = 19983,
SPELL_ARCANE_VACUUM = 21147,
SPELL_ARCANE_VACUUM_TP = 21150
};
class boss_azuregos : public CreatureScript
{
public:
boss_azuregos() : CreatureScript("boss_azuregos") { }
struct boss_azuregosAI : public ScriptedAI
{
boss_azuregosAI(Creature* creature) : ScriptedAI(creature)
{
_scheduler.SetValidator([this]
{
return !me->HasUnitState(UNIT_STATE_CASTING);
});
}
void Reset() override
{
_scheduler.CancelAll();
me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->RestoreFaction();
me->GetMap()->DoForAllPlayers([&](Player* p)
{
if (p->GetZoneId() == me->GetZoneId())
{
p->RemoveAurasDueToSpell(SPELL_CHILL);
p->RemoveAurasDueToSpell(SPELL_FROST_BREATH);
}
});
}
void KilledUnit(Unit* victim) override
{
if (victim && victim->GetTypeId() == TYPEID_PLAYER)
{
Talk(SAY_KILL);
victim->CastSpell(victim, SPELL_MARK_OF_FROST, true);
}
}
void JustEngagedWith(Unit* /*who*/) override
{
DoCastSelf(SPELL_MARK_OF_FROST_AURA);
Talk(SAY_AGGRO);
_scheduler
.Schedule(7s, [this](TaskContext context)
{
DoCastVictim(SPELL_CLEAVE);
context.Repeat(7s);
})
.Schedule(5s, 17s, [this](TaskContext context)
{
DoCastRandomTarget(SPELL_MANA_STORM);
context.Repeat(7s, 13s);
})
.Schedule(10s, 30s, [this](TaskContext context)
{
DoCastVictim(SPELL_CHILL);
context.Repeat(13s, 25s);
})
.Schedule(2s, 8s, [this](TaskContext context)
{
DoCastVictim(SPELL_FROST_BREATH);
context.Repeat(10s, 15s);
})
.Schedule(30s, [this](TaskContext context)
{
Talk(SAY_TELEPORT);
DoCastAOE(SPELL_ARCANE_VACUUM);
context.Repeat(30s);
})
.Schedule(15s, 30s, [this](TaskContext context)
{
DoCastSelf(SPELL_REFLECT);
context.Repeat(20s, 35s);
});
}
void JustDied(Unit* /*killer*/) override
{
me->RemoveAurasDueToSpell(SPELL_MARK_OF_FROST);
me->GetMap()->DoForAllPlayers([&](Player* p)
{
if (p->GetZoneId() == me->GetZoneId())
{
p->RemoveAurasDueToSpell(SPELL_MARK_OF_FROST);
p->RemoveAurasDueToSpell(SPELL_AURA_OF_FROST);
p->RemoveAurasDueToSpell(SPELL_CHILL);
p->RemoveAurasDueToSpell(SPELL_FROST_BREATH);
}
});
me->SetRespawnTime(urand(2 * DAY, 3 * DAY));
me->SaveRespawnTime();
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
{
return;
}
_scheduler.Update(diff, [this]
{
DoMeleeAttackIfReady();
});
}
protected:
TaskScheduler _scheduler;
};
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 /*action*/) override
{
CloseGossipMenuFor(player);
creature->SetFaction(FACTION_ENEMY);
creature->AI()->AttackStart(player);
return true;
}
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_azuregosAI(creature);
}
};
// Arcane Vacuum: 21147
class spell_arcane_vacuum : public SpellScript
{
PrepareSpellScript(spell_arcane_vacuum);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ARCANE_VACUUM_TP });
}
void HandleOnHit()
{
Unit* caster = GetCaster();
Unit* hitUnit = GetHitUnit();
if (caster && hitUnit)
{
caster->GetThreatMgr().ModifyThreatByPercent(hitUnit, -100);
caster->CastSpell(hitUnit, SPELL_ARCANE_VACUUM_TP, true);
}
}
void Register() override
{
OnHit += SpellHitFn(spell_arcane_vacuum::HandleOnHit);
}
};
// Mark of Frost - Triggered Spell
class spell_mark_of_frost_freeze : public SpellScript
{
PrepareSpellScript(spell_mark_of_frost_freeze);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MARK_OF_FROST, SPELL_AURA_OF_FROST });
}
void HandleOnHit()
{
Unit* caster = GetCaster();
Unit* hitUnit = GetHitUnit();
if (caster && hitUnit && hitUnit->HasAura(SPELL_MARK_OF_FROST) && !hitUnit->HasAura(SPELL_AURA_OF_FROST))
{
hitUnit->CastSpell(hitUnit, SPELL_AURA_OF_FROST, true);
}
}
void Register() override
{
OnHit += SpellHitFn(spell_mark_of_frost_freeze::HandleOnHit);
}
};
void AddSC_boss_azuregos()
{
new boss_azuregos();
RegisterSpellScript(spell_arcane_vacuum);
RegisterSpellScript(spell_mark_of_frost_freeze);
}