fix(Scripts/Desolace): Kodo Roundup (#22052)

Quest: Kodo Roundup now can be completed.
This commit is contained in:
avarishd 2025-05-10 20:30:32 +03:00 committed by GitHub
parent 8591e9f825
commit f40954ab42
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GPG key ID: B5690EEEBB952194

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@ -473,7 +473,7 @@ public:
{
if (spell->Id == SPELL_KODO_KOMBO_ITEM)
{
if (!caster->HasAnyAuras(SPELL_KODO_KOMBO_PLAYER_BUFF, SPELL_KODO_KOMBO_DESPAWN_BUFF)
if (!(caster->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) || me->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
&& (me->GetEntry() == NPC_AGED_KODO || me->GetEntry() == NPC_DYING_KODO || me->GetEntry() == NPC_ANCIENT_KODO))
{
me->UpdateEntry(NPC_TAMED_KODO, nullptr, false);
@ -494,7 +494,7 @@ public:
bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->HasAllAuras(SPELL_KODO_KOMBO_PLAYER_BUFF, SPELL_KODO_KOMBO_DESPAWN_BUFF))
if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
{
player->TalkedToCreature(creature->GetEntry(), ObjectGuid::Empty);
player->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF);