* feat(Core/ChatHandler): Flood Control Addon Messages
Original Closed PR by @Kitzunu
https://github.com/azerothcore/azerothcore-wotlk/pull/11675
Cherrypicked TC:
cherry-pick commit (TrinityCore/TrinityCore@5384fc1)
cherry-pick commit (stoneharry/TrinityCore@a0629fc)
Co-Authored-By: stoneharry 3818405+stoneharry@users.noreply.github.com
Co-Authored-By: Shauren shauren.trinity@gmail.com
Co-Authored-By: stoneharry <3818405+stoneharry@users.noreply.github.com>
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* update: (pr): Review Response
* update: (core): Chathandler
No reason why this case should even exist. Previous or current. This cast is under two sided interations which will always lead to you being in a group of some sorts. there is literally zero sense having a above or equal to level 80 if statement here.
* update (cleanup): Code Style
suggestion per @Nefertumm
Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com>
Co-authored-by: stoneharry <3818405+stoneharry@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com>
* fix(Scripts/RuinsOfAhnQiraj): Rework Ayamiss
- Use serverside spells to handle the Hive'Zara Swarmers
- Adjust pathing and timers
- Rewrite its script to TaskScheduler
Co-Authored-By: Gultask <100873791+Gultask@users.noreply.github.com>
* fix swarmers not being summoned if the boss is casting & movement
* Update landing path for swarmers
* fix: Update the looping script
* correct trash ability
* fix ayamiss landing
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
* fix(Scripts/Misc): Lower Artorius damage treshold when he damages himself & his dot shouldn't be affected by his enrage
* Update SpellInfoCorrections.cpp
* fix(Scripts/RuinsOfAhnQiraj): Use proper spells to spawn Ayamiss larvaes and correct landing behavior
* fix ayamiss landing and evade
* larvae spells
* Update boss_ayamiss.cpp
* Update boss_ayamiss.cpp
* fix: spawn wasps up in the air
* ctm
* fix(Scripts/RuinsOfAhnQiraj): Implement Rajaxx waves gear check
* Cancel timer on wipe
* Update rev_1658867303864464100.sql
* Update instance_ruins_of_ahnqiraj.cpp
* set it to 2 mins
* update (source): Establish chapter 3 dk scripts
Per source notes
Xinef: Should be in chapter III
We establish chapter 3 script for scarelet enclaved and to make the easy of future development in terms of organization
* Update: (script) Spell Script Loader to Register Spell Script
* update: (script): typo
Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them.
Taxi cost on multi-segment paths is now charged per segment when it is started.
Properly send taxi node status on login, as well as if the taxi master is out of range.
Apply reputation discount to all points in multi-segment paths.
Properly clean up list of taxi destinations upon arrival at final node.
Teleport players to the destination taxi node location instead of their current ground position.
Don't start a spline with just 1 point in FlightPathMovementGenerator
Source: TrinityCore.