EverWrath/src/server/game/Entities
2024-07-27 07:31:22 -03:00
..
Corpse feat(Core/Optimization): Optimize build of units update object by leveraging cache (#18637) 2024-04-05 08:03:11 +02:00
Creature chore(Core/Misc): Remove deprecated code (#19413) 2024-07-20 09:11:01 +03:30
DynamicObject chore(Core/Misc): sort includes (#17776) 2023-11-18 17:51:26 +01:00
GameObject fix(Core/GameObject): Use correct spell at meeting stone (#19311) 2024-07-09 19:39:58 -03:00
Item fix(Core/Spell): Implement SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT (#19254) 2024-07-04 14:30:59 -03:00
Object fix(Core/Player): Vertical Message distance (#19302) 2024-07-06 10:05:34 -03:00
Pet fix(Core/Pets): Add option to revive pets with full mana (#19383) 2024-07-17 12:38:10 +02:00
Player refactor(Core/Chat): PSendSysMessage to fmt (#19449) 2024-07-23 23:48:46 +02:00
Totem fix(Core/Totem): Totems shouldn't be immune to intervene. (#19372) 2024-07-09 14:39:05 -03:00
Transport Revert Visibility Notifier changes (#17682) 2023-11-12 00:48:49 +01:00
Unit fix(Core/Unit): Split Damage auras should ignore LOS (#19357) 2024-07-27 07:31:22 -03:00
Vehicle feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243) 2024-02-10 12:25:00 -03:00