EverWrath/src/server/game/Entities
Saqra1 087acc58bf
fix(Core/PetHandler): Allow PetAI to handle flags (#19446)
When a pet ability was cast, PetHandler reset all CharmInfo flags before
calling PetAI methods, setting the attack flag to true every time.
This commands the pet to go and chase the target which is not correct
when the state is COMMAND_STAY.

PetAI already handles the scenario, it just wasn't getting the actual
pet attack state.
2024-08-19 13:15:39 -03:00
..
Corpse refactor(src/server/game/Entities): remove unused imports (#19507) 2024-07-28 16:39:39 -03:00
Creature fix(Core/Creature): Nullcheck for questgreeting greeting (#19669) 2024-08-18 06:41:18 -03:00
DynamicObject refactor(src/server/game/Entities): remove unused imports (#19507) 2024-07-28 16:39:39 -03:00
GameObject fix(Core): Adjustments to summoning ritual object handling. (#19600) 2024-08-13 12:12:05 -03:00
Item refactor(Core/Entities): Cleanup Unit header file (#19622) 2024-08-15 05:12:44 -03:00
Object refactor(src/common): remove unused imports (#19506) 2024-07-30 20:06:46 -03:00
Pet fix(Core/PetHandler): Allow PetAI to handle flags (#19446) 2024-08-19 13:15:39 -03:00
Player fix(Core/PlayerUpdates): incorrect backslash in a debug_log (#19630) 2024-08-15 18:44:07 -03:00
Totem fix(Core/Totem): Totems shouldn't be immune to intervene. (#19372) 2024-07-09 14:39:05 -03:00
Transport refactor(src/server/game/Entities): remove unused imports (#19507) 2024-07-28 16:39:39 -03:00
Unit refactor(Core/Misc): Use NpcFlag helpers (#19676) 2024-08-19 10:17:02 +02:00
Vehicle refactor(Core/Entities): Cleanup Unit header file (#19622) 2024-08-15 05:12:44 -03:00