EverWrath/src/server/scripts
daobashun 0abc66e57d
fix(DB/Stratholme): add Magistrate Barthilas escape event in Stratholme (#17669)
* 1. Added Magistrate Barthilas escape event
2. Fighting the Magistrate Barthilas at the entrance will close the 2 gates leading to the plaza
3. A fight in the slaughterhouse will close the door to the side of the slaughterhouse and will not open until a fight with baron Rivendare
4. Associate some conversation text to Broad*castTextId
5. Added an action for the player to stand up - turn around - salute when the player approaches Aurius
6. Added combat AI to Aurius to prepare for the event where Aurius helps players kill baron Rivendare

* Error in SQL statements is fixed

* Fixed Magistrate Barthilas not turning into human form when he died. Transfiguration should be used on himself

* Fix a misspelling in a note

* fix error

* Save the status of the escape event to the database

* Remove spaces

* Modify the code formatting

* enum format restore

* Modify the enum

* Delete data/sql/updates/pending_db_world/斯坦索姆 fix.sql

Delete files that were accidentally pushed

* fix "Grand Crusader Dathrohan" Unable to speak when transforming and dying and the worldserver console error

* 1 waypoint  1 plus 1s suspension time.
2 Transmission data plus map number.

* The door to the slaughterhouse is opened when there is a player dying and all players in the party are not in combat

* Remove spaces and add comments

* Change as requested

* Update data/sql/updates/pending_db_world/rev_1699566747105058500.sql

Test if this button can be updated directly

Co-authored-by: KJack <kgithub@kellerg.com>

* Use the full sniffing path

* fix error

* edit

* Moved the escape time to smartscript
Delete the closed door

* Remove spaces

* Fixed where barthilas were not in the slaughterhouse after moving to near the slaughterhouse after the save location was restarted

* Delete unused classes

---------

Co-authored-by: KJack <kgithub@kellerg.com>
2024-06-07 08:11:13 +02:00
..
Commands fix(Scripts/Commands): Fix .lookup item command for most locales (#18922) 2024-05-19 11:27:25 +02:00
Custom feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
EasternKingdoms fix(DB/Stratholme): add Magistrate Barthilas escape event in Stratholme (#17669) 2024-06-07 08:11:13 +02:00
Events fix(Core/Events) Implement Fireworks Spectacular (#18860) 2024-05-12 18:39:14 +02:00
Kalimdor fix(Scripts/Hyjal): Fix Azgalor Doom targetting tanks since its an AoE spell (#19012) 2024-06-06 00:12:19 +02:00
Northrend fix(Scripts/HallsofStone): corrected Brann dialogue to match live game (#19019) 2024-06-06 19:40:24 -03:00
OutdoorPvP fix(Core/Creature): Remove automated z spawn correction (#18200) 2024-01-21 07:33:00 -03:00
Outland fix(Scripts/ShadowmoonValley): minor fixes to Enslaved Netherwing Drakes (#18883) 2024-05-17 08:06:25 +02:00
Pet fix(Script/Item): Fetch Ball (#18906) 2024-06-06 14:28:01 +02:00
Spells fix(Scripts/Ulduar): update Boss Keepers, Gossip Keepers, Yogg Keepers, Yogg-Saron (#18943) 2024-05-25 12:06:21 -03:00
World feat(Core/Scripts): Optimize PlayerScripts by calling only overridden/implemented functions. (#18672) 2024-04-11 17:08:30 -03:00
CMakeLists.txt refactor(Cmake): add support build selected applications and tools (#11836) 2022-05-31 17:05:39 +07:00
ScriptLoader.cpp.in.cmake feat(Core/Modules): add separated lib for modules (#9281) 2021-12-02 20:28:58 +07:00
ScriptLoader.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
ScriptPCH.h feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00