EverWrath/src/server/game/Entities/GameObject
Andrew a11434b24f
refactor(Core/GameObject): Move the GameObject state save handling to… (#18080)
* refactor(Core/GameObject): Move the GameObject state save handling to instance level

* Update GameObject.h

* remove leftover

* small improvements
2024-01-01 01:51:33 -03:00
..
GameObject.cpp refactor(Core/GameObject): Move the GameObject state save handling to… (#18080) 2024-01-01 01:51:33 -03:00
GameObject.h refactor(Core/GameObject): Move the GameObject state save handling to… (#18080) 2024-01-01 01:51:33 -03:00
GameObjectData.h refactor(Core/GameObject): Split GameObject for Dynamic Crea/Go (#14889) 2023-02-12 10:05:13 -03:00