* Fix(Core/CharacterHandler): Incorrect behavior using an equipment set if it will result in a full inventory. * Fixing the error message to -Equiment swap failed - inventory is full- like the Blizzlike error message |
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| .. | ||
| Corpse | ||
| Creature | ||
| DynamicObject | ||
| GameObject | ||
| Item | ||
| Object | ||
| Pet | ||
| Player | ||
| Totem | ||
| Transport | ||
| Unit | ||
| Vehicle | ||