EverWrath/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
Winfidonarleyan eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
2023-12-02 21:13:20 +01:00

143 lines
3.8 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
/*#####
# Support for Quest 925: Cairne's Hoofprint
######*/
// NPC 3057: Cairne Bloodhoof <High Chieftain>
enum CairneBloodhoof
{
SPELL_BERSERKER_CHARGE = 16636,
SPELL_CLEAVE = 16044,
SPELL_MORTAL_STRIKE = 16856,
SPELL_THUNDERCLAP = 23931,
SPELL_UPPERCUT = 22916,
SPELL_CAIRNES_HOOFPRINT = 23123
};
// @todo verify abilities/timers
class npc_cairne_bloodhoof : public CreatureScript
{
public:
npc_cairne_bloodhoof() : CreatureScript("npc_cairne_bloodhoof") { }
struct npc_cairne_bloodhoofAI : public ScriptedAI
{
npc_cairne_bloodhoofAI(Creature* creature) : ScriptedAI(creature) { }
void Reset() override
{
_berserkerChargeTimer = 30000;
_cleaveTimer = 5000;
_mortalStrikeTimer = 10000;
_thunderclapTimer = 15000;
_uppercutTimer = 10000;
}
void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override
{
if (action == 0)
{
player->CastSpell(player, SPELL_CAIRNES_HOOFPRINT, false);
}
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
{
return;
}
if (_berserkerChargeTimer <= diff)
{
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
{
DoCast(target, SPELL_BERSERKER_CHARGE);
}
_berserkerChargeTimer = 25000;
}
else
{
_berserkerChargeTimer -= diff;
}
if (_uppercutTimer <= diff)
{
DoCastVictim(SPELL_UPPERCUT);
_uppercutTimer = 20000;
}
else
{
_uppercutTimer -= diff;
}
if (_thunderclapTimer <= diff)
{
DoCastVictim(SPELL_THUNDERCLAP);
_thunderclapTimer = 15000;
}
else
{
_thunderclapTimer -= diff;
}
if (_mortalStrikeTimer <= diff)
{
DoCastVictim(SPELL_MORTAL_STRIKE);
_mortalStrikeTimer = 15000;
}
else
{
_mortalStrikeTimer -= diff;
}
if (_cleaveTimer <= diff)
{
DoCastVictim(SPELL_CLEAVE);
_cleaveTimer = 7000;
}
else
{
_cleaveTimer -= diff;
}
DoMeleeAttackIfReady();
}
private:
uint32 _berserkerChargeTimer;
uint32 _cleaveTimer;
uint32 _mortalStrikeTimer;
uint32 _thunderclapTimer;
uint32 _uppercutTimer;
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_cairne_bloodhoofAI(creature);
}
};
void AddSC_thunder_bluff()
{
new npc_cairne_bloodhoof();
}