* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
143 lines
3.8 KiB
C++
143 lines
3.8 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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/*#####
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# Support for Quest 925: Cairne's Hoofprint
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######*/
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// NPC 3057: Cairne Bloodhoof <High Chieftain>
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enum CairneBloodhoof
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{
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SPELL_BERSERKER_CHARGE = 16636,
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SPELL_CLEAVE = 16044,
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SPELL_MORTAL_STRIKE = 16856,
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SPELL_THUNDERCLAP = 23931,
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SPELL_UPPERCUT = 22916,
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SPELL_CAIRNES_HOOFPRINT = 23123
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};
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// @todo verify abilities/timers
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class npc_cairne_bloodhoof : public CreatureScript
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{
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public:
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npc_cairne_bloodhoof() : CreatureScript("npc_cairne_bloodhoof") { }
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struct npc_cairne_bloodhoofAI : public ScriptedAI
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{
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npc_cairne_bloodhoofAI(Creature* creature) : ScriptedAI(creature) { }
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void Reset() override
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{
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_berserkerChargeTimer = 30000;
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_cleaveTimer = 5000;
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_mortalStrikeTimer = 10000;
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_thunderclapTimer = 15000;
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_uppercutTimer = 10000;
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}
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void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override
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{
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if (action == 0)
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{
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player->CastSpell(player, SPELL_CAIRNES_HOOFPRINT, false);
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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{
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return;
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}
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if (_berserkerChargeTimer <= diff)
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
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{
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DoCast(target, SPELL_BERSERKER_CHARGE);
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}
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_berserkerChargeTimer = 25000;
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}
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else
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{
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_berserkerChargeTimer -= diff;
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}
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if (_uppercutTimer <= diff)
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{
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DoCastVictim(SPELL_UPPERCUT);
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_uppercutTimer = 20000;
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}
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else
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{
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_uppercutTimer -= diff;
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}
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if (_thunderclapTimer <= diff)
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{
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DoCastVictim(SPELL_THUNDERCLAP);
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_thunderclapTimer = 15000;
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}
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else
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{
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_thunderclapTimer -= diff;
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}
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if (_mortalStrikeTimer <= diff)
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{
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DoCastVictim(SPELL_MORTAL_STRIKE);
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_mortalStrikeTimer = 15000;
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}
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else
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{
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_mortalStrikeTimer -= diff;
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}
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if (_cleaveTimer <= diff)
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{
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DoCastVictim(SPELL_CLEAVE);
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_cleaveTimer = 7000;
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}
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else
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{
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_cleaveTimer -= diff;
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}
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DoMeleeAttackIfReady();
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}
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private:
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uint32 _berserkerChargeTimer;
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uint32 _cleaveTimer;
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uint32 _mortalStrikeTimer;
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uint32 _thunderclapTimer;
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uint32 _uppercutTimer;
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_cairne_bloodhoofAI(creature);
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}
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};
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void AddSC_thunder_bluff()
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{
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new npc_cairne_bloodhoof();
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}
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