EverWrath/src/server/game/Entities/Creature
2021-01-26 14:12:21 +01:00
..
Creature.cpp fix(Core/Creature): Move CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK (#4232) 2021-01-25 21:50:23 +01:00
Creature.h fix(Core/Creature): Implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#4233) 2021-01-26 14:12:21 +01:00
CreatureGroups.cpp refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
CreatureGroups.h refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
GossipDef.cpp refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
GossipDef.h refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835) 2020-12-06 19:39:48 +01:00
TemporarySummon.cpp refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
TemporarySummon.h refactor(Core): apply clang-tidy modernize-use-equals-default (#3834) 2020-12-07 19:21:55 +01:00