EverWrath/src/server/game/Entities/Object
Silker 0a8a7ef149
fix(Core): Activate creatures and objects during opening cinematics (#4045)
Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2021-01-22 01:03:30 +01:00
..
Updates feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Object.cpp fix(Core): Activate creatures and objects during opening cinematics (#4045) 2021-01-22 01:03:30 +01:00
Object.h fix(Core/CreatureAI): revert NPC repositioning and path system (temporarily) (#4274) 2021-01-14 19:17:34 +01:00
ObjectDefines.h refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
ObjectPosSelector.cpp refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
ObjectPosSelector.h refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00