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2110f7cc84
EverWrath
/
src
/
server
/
game
/
Entities
History
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EricksOliveira
2110f7cc84
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (
#20999
)
2024-12-22 09:03:28 +01:00
..
Corpse
refactor(src/server/game/Entities): remove unused imports (
#19507
)
2024-07-28 16:39:39 -03:00
Creature
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (
#20999
)
2024-12-22 09:03:28 +01:00
DynamicObject
refactor(src/server/game/Entities): remove unused imports (
#20096
)
2024-09-29 20:19:02 +02:00
GameObject
feat(Core/WorldObjects): implement Heartbeat timers (
#20872
)
2024-12-13 08:50:45 +01:00
Item
refactor(src/server/game): optimise imports (
#20541
)
2024-11-13 11:37:20 +01:00
Object
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (
#20999
)
2024-12-22 09:03:28 +01:00
Pet
fix(Core/Pet): Remove unnecessary Pet Class reassignments (
#20614
)
2024-12-01 17:16:13 -03:00
Player
feat(CI/Codestyle); Check for double semicolons (
#20996
)
2024-12-21 22:19:49 +01:00
Totem
refactor(Core/Object): adds consistency in the use of type object check (
#19671
)
2024-08-25 09:57:37 -03:00
Transport
refactor(Core/Object): adds consistency in the use of type object check (
#19671
)
2024-08-25 09:57:37 -03:00
Unit
refactor(Core/Unit): Add naming for all ShapeshiftFlags (
#20989
)
2024-12-22 08:56:54 +01:00
Vehicle
fix(Core/Vehicles): feat vehicle seat addon, vehicle enter/exit positions (
#20082
)
2024-10-11 07:08:14 +02:00