EverWrath/src/server/game/AI/CoreAI
2021-05-12 18:57:10 -06:00
..
CombatAI.cpp feat(Core/Logging): rework logging (#4692) 2021-04-17 11:20:07 +02:00
CombatAI.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
GameObjectAI.cpp fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
GameObjectAI.h feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
GuardAI.cpp feat(Core/Logging): rework logging (#4692) 2021-04-17 11:20:07 +02:00
GuardAI.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
PassiveAI.cpp feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
PassiveAI.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
PetAI.cpp refactor(Core/Misc): Define & Rename Attributes (#5311) 2021-04-28 14:55:24 +02:00
PetAI.h feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
ReactorAI.cpp fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
ReactorAI.h fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
TotemAI.cpp feat(Core/Authserver): TOTP rewrite (#5620) 2021-05-12 18:57:10 -06:00
TotemAI.h feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
UnitAI.cpp refactor(Core/Misc): Define & Rename Attributes (#5311) 2021-04-28 14:55:24 +02:00
UnitAI.h fix(Core/Pooling): Fixed less and less objects from pools being spawned the longer the server is running (#5572) 2021-05-08 12:39:09 -06:00