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CombatAI.cpp
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feat(Core/Logging): rework logging (#4692)
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2021-04-17 11:20:07 +02:00 |
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CombatAI.h
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fix(Core/License): issue with old files license (#4762)
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2021-03-17 09:46:01 -06:00 |
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GameObjectAI.cpp
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fix(Core/License): issue with old files license (#4762)
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2021-03-17 09:46:01 -06:00 |
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GameObjectAI.h
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feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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2021-04-25 22:18:03 +02:00 |
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GuardAI.cpp
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feat(Core/Logging): rework logging (#4692)
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2021-04-17 11:20:07 +02:00 |
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GuardAI.h
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fix(Core/License): issue with old files license (#4762)
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2021-03-17 09:46:01 -06:00 |
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PassiveAI.cpp
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feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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2021-04-25 22:18:03 +02:00 |
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PassiveAI.h
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fix(Core/License): issue with old files license (#4762)
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2021-03-17 09:46:01 -06:00 |
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PetAI.cpp
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refactor(Core/Misc): Define & Rename Attributes (#5311)
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2021-04-28 14:55:24 +02:00 |
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PetAI.h
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feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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2021-04-25 22:18:03 +02:00 |
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ReactorAI.cpp
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fix(Core/License): issue with old files license (#4762)
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2021-03-17 09:46:01 -06:00 |
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ReactorAI.h
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fix(Core/License): issue with old files license (#4762)
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2021-03-17 09:46:01 -06:00 |
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TotemAI.cpp
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feat(Core/Authserver): TOTP rewrite (#5620)
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2021-05-12 18:57:10 -06:00 |
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TotemAI.h
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feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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2021-04-25 22:18:03 +02:00 |
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UnitAI.cpp
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refactor(Core/Misc): Define & Rename Attributes (#5311)
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2021-04-28 14:55:24 +02:00 |
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UnitAI.h
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fix(Core/Pooling): Fixed less and less objects from pools being spawned the longer the server is running (#5572)
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2021-05-08 12:39:09 -06:00 |