EverWrath/src/server/game/Spells
blinkysc 470c075049
fix(Core/Spells): Fix Explosive Trap crit bonus multiplier (#24931)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
2026-03-08 14:13:29 -03:00
..
Auras fix(Core/Spells): revert CAST proc ordering and add ApplySpellMod recursion guard (#24990) 2026-03-03 16:45:06 -06:00
Spell.cpp fix(Core/AI): fix OnSpellFailed crash on TempSummon despawn (#25036) 2026-03-08 07:12:50 -03:00
Spell.h feat(Core/AI): port OnSpellStart/OnSpellCast/OnSpellFailed/OnChannelF… (#25026) 2026-03-07 18:02:58 -03:00
SpellDefines.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
SpellEffects.cpp fix(SpellEffects): GameObject Rotation (#24850) 2026-02-25 01:18:12 -06:00
SpellInfo.cpp fix(Core/Spells): Fix Cobra Strikes stack consumption (#24906) 2026-02-27 08:42:17 -06:00
SpellInfo.h fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules (#23346) 2025-11-28 16:01:25 -03:00
SpellInfoCorrections.cpp fix(Core/Spells): Fix Explosive Trap crit bonus multiplier (#24931) 2026-03-08 14:13:29 -03:00
SpellMgr.cpp fix(Core/Spells): Add proc chain guard and TAKEN auto-trigger logic (#24966) 2026-03-02 13:19:29 -06:00
SpellMgr.h refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00
SpellScript.cpp refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00
SpellScript.h refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00