EverWrath/src/server/game/AI
2023-02-18 17:26:52 -03:00
..
CoreAI fix(Scripts/SethekkHalls): Update Talon King Ikiss script (#15098) 2023-02-18 17:26:52 -03:00
ScriptedAI refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
SmartScripts refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
CreatureAI.cpp feat(Core/AI): Implement delay option to the Talk() function (#14950) 2023-02-11 17:23:57 -03:00
CreatureAI.h refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
CreatureAIFactory.h refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
CreatureAIImpl.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAIRegistry.cpp refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
CreatureAIRegistry.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAISelector.cpp fix(Core/AI): more AI factory checks (#12402) 2022-07-19 14:31:03 -03:00
CreatureAISelector.h refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
GameObjectAIFactory.h refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00