EverWrath/src/server/game/AI/ScriptedAI
Kitzunu bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026)
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
2023-02-13 21:39:40 +01:00
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ScriptedCreature.cpp refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
ScriptedCreature.h refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026) 2023-02-13 21:39:40 +01:00
ScriptedEscortAI.cpp fix(Core/AI): Fixed mobs attacking in defensive state. (#14947) 2023-02-11 12:06:17 -03:00
ScriptedEscortAI.h feat(Core/SmartScripts): SMART_EVENT_FLAG_WHILE_CHARMED (#10286) 2022-04-23 16:26:42 +02:00
ScriptedFollowerAI.cpp fix(Core/AI): Fixed mobs attacking in defensive state. (#14947) 2023-02-11 12:06:17 -03:00
ScriptedFollowerAI.h feat(Core/SmartScripts): SMART_EVENT_FLAG_WHILE_CHARMED (#10286) 2022-04-23 16:26:42 +02:00
ScriptedGossip.cpp feat(Core/Gossips): override BoxMoney from DB (#10414) 2022-03-10 13:55:29 +01:00
ScriptedGossip.h feat(Core/Gossips): override BoxMoney from DB (#10414) 2022-03-10 13:55:29 +01:00