EverWrath/src/server/game/Server
2025-02-25 23:11:36 -03:00
..
Packets chore(Cleanup): added new lines to the end of files where they are not present (#17774) 2023-11-19 11:57:37 +07:00
Protocol feat(Core/PacketIO): Implement STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT (#15059) 2023-02-17 09:11:11 +01:00
Packet.cpp refactor(src/common): remove unused imports (#19506) 2024-07-30 20:06:46 -03:00
Packet.h refactor(src/common): remove unused imports (#19506) 2024-07-30 20:06:46 -03:00
WorldPacket.h refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
WorldSession.cpp fix(Core/Server): Disable out of world packet requeuing (#21608) 2025-02-25 23:11:36 -03:00
WorldSession.h refactor(Core/Server): Improvements to antidos opcode handling (#21502) 2025-02-21 07:17:34 +01:00
WorldSessionMgr.cpp refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
WorldSessionMgr.h refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
WorldSocket.cpp refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
WorldSocket.h refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
WorldSocketMgr.cpp fix(Core/WorldSocketMgr): sync default Network.OutUBuff with worldser… (#19702) 2024-08-23 06:38:00 +02:00
WorldSocketMgr.h feat(Core/Socket): make world OnSocketAccept like auth (#8946) 2021-11-04 18:42:34 +01:00