EverWrath/src/server/game/Spells
Andrew 78cc255f43
fix(Core/Spells): Fix Fatal Attraction procing multiple times for eac… (#20014)
fix(Core/Spells): Fix Fatal Attraction procing multiple times for each player nearby
2024-09-22 14:52:19 -03:00
..
Auras chore(Core/Misc): Some cleanup (#19970) 2024-09-21 19:34:31 +02:00
Spell.cpp chore(Core/Misc): Some cleanup (#19970) 2024-09-21 19:34:31 +02:00
Spell.h feat(Core/Spell): Add helper for TriggeredCastFlag (#18227) 2024-01-26 13:51:42 +01:00
SpellDefines.h fix(Core): Ritual animations (#19602) 2024-08-13 11:54:17 -03:00
SpellEffects.cpp chore(Core/Misc): Some cleanup (#19970) 2024-09-21 19:34:31 +02:00
SpellInfo.cpp refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
SpellInfo.h fix(Core/Spells): Fix movement impairment auras not being removed (#19684) 2024-08-22 15:09:43 -03:00
SpellInfoCorrections.cpp fix(Core/Spells): Fix Fatal Attraction procing multiple times for eac… (#20014) 2024-09-22 14:52:19 -03:00
SpellMgr.cpp chore(Core/Misc): Some cleanup (#19970) 2024-09-21 19:34:31 +02:00
SpellMgr.h fix(Core/Spells): Implement ENCHANT_PROC_ATTR_WHITE_HIT (#16771) 2023-07-17 08:19:24 -03:00
SpellScript.cpp Revert "chore(Script/Misc): cleanup" (#19627) 2024-08-15 05:43:11 +02:00
SpellScript.h chore(Core/Misc): rename spellInfo pointers (#17914) 2023-12-02 06:03:15 -03:00