EverWrath/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp
Skjalf 8fa0953671
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTR… (#15976)
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTRY_SAI
2023-04-16 19:45:09 -03:00

154 lines
11 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureData.h"
#include "Define.h"
#include "SmartEnum.h"
#include <stdexcept>
namespace Acore::Impl::EnumUtilsImpl
{
/*************************************************************************\
|* data for enum 'CreatureFlagsExtra' in 'CreatureData.h' auto-generated *|
\*************************************************************************/
template <>
AC_API_EXPORT EnumText EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtra value)
{
switch (value)
{
case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return { "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "creature kill bind instance with killer and killer's group" };
case CREATURE_FLAG_EXTRA_CIVILIAN: return { "CREATURE_FLAG_EXTRA_CIVILIAN", "CREATURE_FLAG_EXTRA_CIVILIAN", "not aggro (ignore faction/reputation hostility)" };
case CREATURE_FLAG_EXTRA_NO_PARRY: return { "CREATURE_FLAG_EXTRA_NO_PARRY", "CREATURE_FLAG_EXTRA_NO_PARRY", "creature can't parry" };
case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return { "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "creature can't counter-attack at parry" };
case CREATURE_FLAG_EXTRA_NO_BLOCK: return { "CREATURE_FLAG_EXTRA_NO_BLOCK", "CREATURE_FLAG_EXTRA_NO_BLOCK", "creature can't block" };
case CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS: return { "CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS", "CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS", "creature can't do crush attacks" };
case CREATURE_FLAG_EXTRA_NO_XP: return { "CREATURE_FLAG_EXTRA_NO_XP", "CREATURE_FLAG_EXTRA_NO_XP", "creature kill does not provide XP" };
case CREATURE_FLAG_EXTRA_TRIGGER: return { "CREATURE_FLAG_EXTRA_TRIGGER", "CREATURE_FLAG_EXTRA_TRIGGER", "trigger creature" };
case CREATURE_FLAG_EXTRA_NO_TAUNT: return { "CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and 'attack me' effects" };
case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return { "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "creature won't update movement flags" };
case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return { "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will only be visible to dead players" };
case CREATURE_FLAG_EXTRA_UNUSED_12: return { "CREATURE_FLAG_EXTRA_UNUSED_12", "CREATURE_FLAG_EXTRA_UNUSED_12", "TODO: Implement CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK (creature will use offhand attacks)" };
case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return { "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor" };
case CREATURE_FLAG_EXTRA_IGNORE_COMBAT: return { "CREATURE_FLAG_EXTRA_IGNORE_COMBAT", "CREATURE_FLAG_EXTRA_IGNORE_COMBAT", "" };
case CREATURE_FLAG_EXTRA_WORLDEVENT: return { "CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)" };
case CREATURE_FLAG_EXTRA_GUARD: return { "CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard" };
case CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH: return { "CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH", "CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH", "creature ignores feign death" };
case CREATURE_FLAG_EXTRA_NO_CRIT: return { "CREATURE_FLAG_EXTRA_NO_CRIT", "CREATURE_FLAG_EXTRA_NO_CRIT", "creature can't do critical strikes" };
case CREATURE_FLAG_EXTRA_NO_SKILL_GAINS: return { "CREATURE_FLAG_EXTRA_NO_SKILL_GAINS", "CREATURE_FLAG_EXTRA_NO_SKILL_GAINS", "creature won't increase weapon skills" };
case CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS: return { "CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS", "CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS", "Taunt is subject to diminishing returns on this creature" };
case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return { "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as players are" };
case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return { "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "creature does not need to take player damage for kill credit" };
case CREATURE_FLAG_EXTRA_AVOID_AOE: return { "CREATURE_FLAG_EXTRA_AVOID_AOE", "CREATURE_FLAG_EXTRA_AVOID_AOE", "pussywizard: ignored by aoe attacks (for icc blood prince council npc - Dark Nucleus)" };
case CREATURE_FLAG_EXTRA_NO_DODGE: return { "CREATURE_FLAG_EXTRA_NO_DODGE", "CREATURE_FLAG_EXTRA_NO_DODGE", "xinef: target cannot dodge" };
case CREATURE_FLAG_EXTRA_MODULE: return { "CREATURE_FLAG_EXTRA_MODULE", "CREATURE_FLAG_EXTRA_MODULE", "Used by module creatures to avoid blizzlike checks." };
case CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL: return { "CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL", "Creatures are not aggroed by other mobs assistance functions", "" };
case CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI: return { "CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI", "Creature entry SAI won't be overriden by GUID SAI", "" };
case CREATURE_FLAG_EXTRA_UNUSED_28: return { "CREATURE_FLAG_EXTRA_UNUSED_28", "CREATURE_FLAG_EXTRA_UNUSED_28", "" };
case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return { "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)" };
case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return { "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "creature ignore pathfinding" };
case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return { "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "creature is immune to knockback effects" };
case CREATURE_FLAG_EXTRA_HARD_RESET: return { "CREATURE_FLAG_EXTRA_HARD_RESET", "CREATURE_FLAG_EXTRA_HARD_RESET", "" };
default: throw std::out_of_range("value");
}
}
template <>
AC_API_EXPORT size_t EnumUtils<CreatureFlagsExtra>::Count() { return 32; }
template <>
AC_API_EXPORT CreatureFlagsExtra EnumUtils<CreatureFlagsExtra>::FromIndex(size_t index)
{
switch (index)
{
case 0: return CREATURE_FLAG_EXTRA_INSTANCE_BIND;
case 1: return CREATURE_FLAG_EXTRA_CIVILIAN;
case 2: return CREATURE_FLAG_EXTRA_NO_PARRY;
case 3: return CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN;
case 4: return CREATURE_FLAG_EXTRA_NO_BLOCK;
case 5: return CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS;
case 6: return CREATURE_FLAG_EXTRA_NO_XP;
case 7: return CREATURE_FLAG_EXTRA_TRIGGER;
case 8: return CREATURE_FLAG_EXTRA_NO_TAUNT;
case 9: return CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE;
case 10: return CREATURE_FLAG_EXTRA_GHOST_VISIBILITY;
case 11: return CREATURE_FLAG_EXTRA_UNUSED_12;
case 12: return CREATURE_FLAG_EXTRA_NO_SELL_VENDOR;
case 13: return CREATURE_FLAG_EXTRA_IGNORE_COMBAT;
case 14: return CREATURE_FLAG_EXTRA_WORLDEVENT;
case 15: return CREATURE_FLAG_EXTRA_GUARD;
case 16: return CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH;
case 17: return CREATURE_FLAG_EXTRA_NO_CRIT;
case 18: return CREATURE_FLAG_EXTRA_NO_SKILL_GAINS;
case 19: return CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS;
case 20: return CREATURE_FLAG_EXTRA_ALL_DIMINISH;
case 21: return CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ;
case 22: return CREATURE_FLAG_EXTRA_AVOID_AOE;
case 23: return CREATURE_FLAG_EXTRA_NO_DODGE;
case 24: return CREATURE_FLAG_EXTRA_MODULE;
case 25: return CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL;
case 26: return CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI;
case 27: return CREATURE_FLAG_EXTRA_UNUSED_28;
case 28: return CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
case 29: return CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING;
case 30: return CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK;
case 31: return CREATURE_FLAG_EXTRA_HARD_RESET;
default: throw std::out_of_range("index");
}
}
template <>
AC_API_EXPORT size_t EnumUtils<CreatureFlagsExtra>::ToIndex(CreatureFlagsExtra value)
{
switch (value)
{
case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return 0;
case CREATURE_FLAG_EXTRA_CIVILIAN: return 1;
case CREATURE_FLAG_EXTRA_NO_PARRY: return 2;
case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return 3;
case CREATURE_FLAG_EXTRA_NO_BLOCK: return 4;
case CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS: return 5;
case CREATURE_FLAG_EXTRA_NO_XP: return 6;
case CREATURE_FLAG_EXTRA_TRIGGER: return 7;
case CREATURE_FLAG_EXTRA_NO_TAUNT: return 8;
case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return 9;
case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return 10;
case CREATURE_FLAG_EXTRA_UNUSED_12: return 11;
case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return 12;
case CREATURE_FLAG_EXTRA_IGNORE_COMBAT: return 13;
case CREATURE_FLAG_EXTRA_WORLDEVENT: return 14;
case CREATURE_FLAG_EXTRA_GUARD: return 15;
case CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH: return 16;
case CREATURE_FLAG_EXTRA_NO_CRIT: return 17;
case CREATURE_FLAG_EXTRA_NO_SKILL_GAINS: return 18;
case CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS: return 19;
case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return 20;
case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return 21;
case CREATURE_FLAG_EXTRA_AVOID_AOE: return 22;
case CREATURE_FLAG_EXTRA_NO_DODGE: return 23;
case CREATURE_FLAG_EXTRA_MODULE: return 24;
case CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL: return 25;
case CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI: return 26;
case CREATURE_FLAG_EXTRA_UNUSED_28: return 27;
case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return 28;
case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return 29;
case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return 30;
case CREATURE_FLAG_EXTRA_HARD_RESET: return 31;
default: throw std::out_of_range("value");
}
}
}