EverWrath/src/server/game/Entities
2023-01-28 11:03:56 +01:00
..
Corpse feat(Core/Players): Enabled resurrecting players from opposite factio… (#12012) 2022-06-18 13:49:35 -04:00
Creature fix(Core/Creatures): Critters should start fleeing upon entering comb… (#14253) 2023-01-28 11:01:43 +01:00
DynamicObject fix(Core/Spells): Improvements to Far Sight spell: (#11683) 2022-05-23 04:26:51 -03:00
GameObject fix(Core/GameObject): Make fishing bobber finish a channeled spell rather than interrupt in all cases. (#14422) 2023-01-28 11:00:07 +01:00
Item update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
Object fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14054) 2023-01-06 00:52:05 +01:00
Pet fix(Core/Creature): Check model increase only for Exotic creatures (#14526) 2023-01-07 20:36:39 +01:00
Player fix(Core/Players): Fixed sending power regen update to nearby players. (#14043) 2023-01-28 11:03:56 +01:00
Totem refactor(Core/Object): getLevel() -> GetLevel() (#14122) 2022-12-31 17:39:23 +01:00
Transport feat(Core/Debug): GetDebugInfo implementation (#12705) 2022-08-15 09:43:41 -03:00
Unit fix(Core/Players): Fixed sending power regen update to nearby players. (#14043) 2023-01-28 11:03:56 +01:00
Vehicle fix(Core): Crashfix. (#14680) 2023-01-28 10:58:06 +01:00