* refactor(Core/GameObject): Move the GameObject state save handling to instance level * Update GameObject.h * remove leftover * small improvements |
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|---|---|---|
| .. | ||
| cmake | ||
| common | ||
| genrev | ||
| server | ||
| test | ||
| tools | ||
| CMakeLists.txt | ||
* refactor(Core/GameObject): Move the GameObject state save handling to instance level * Update GameObject.h * remove leftover * small improvements |
||
|---|---|---|
| .. | ||
| cmake | ||
| common | ||
| genrev | ||
| server | ||
| test | ||
| tools | ||
| CMakeLists.txt | ||