EverWrath/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
Winfidonarleyan eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
2023-12-02 21:13:20 +01:00

243 lines
7.5 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "vault_of_archavon.h"
enum Spells
{
// Toravon
SPELL_FREEZING_GROUND = 72090,
SPELL_FROZEN_ORB = 72091,
SPELL_WHITEOUT = 72034,
SPELL_WHITEOUT_VISUAL = 72036,
SPELL_FROZEN_MALLET = 71993,
// Frozen Orb
SPELL_FROZEN_ORB_DMG = 72081, // priodic dmg aura
SPELL_FROZEN_ORB_AURA = 72067, // make visible
// Frozen Orb Stalker
SPELL_FROZEN_ORB_STALKER_VISUAL = 72094,
// Whiteout GroundEffect NPC
NPC_WHITEOUT_GROUND_EFFECT = 38440,
};
enum Events
{
EVENT_FREEZING_GROUND = 1,
EVENT_FROZEN_ORB_STALKER = 2,
EVENT_CAST_WHITEOUT = 3,
EVENT_CAST_WHITEOUT_GROUND_EFFECT = 4,
};
class boss_toravon : public CreatureScript
{
public:
boss_toravon() : CreatureScript("boss_toravon") { }
struct boss_toravonAI : public ScriptedAI
{
boss_toravonAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
pInstance = me->GetInstanceScript();
}
InstanceScript* pInstance;
EventMap events;
SummonList summons;
void Reset() override
{
events.Reset();
summons.DespawnAll();
if (pInstance)
{
if (pInstance->GetData(DATA_STONED))
{
if (Aura* aur = me->AddAura(SPELL_STONED_AURA, me))
{
aur->SetMaxDuration(60 * MINUTE * IN_MILLISECONDS);
aur->SetDuration(60 * MINUTE * IN_MILLISECONDS);
}
}
pInstance->SetData(EVENT_TORAVON, NOT_STARTED);
}
}
void AttackStart(Unit* who) override
{
if (me->HasAura(SPELL_STONED_AURA))
return;
ScriptedAI::AttackStart(who);
}
void JustEngagedWith(Unit* /*who*/) override
{
me->CastSpell(me, SPELL_FROZEN_MALLET, true);
events.ScheduleEvent(EVENT_FROZEN_ORB_STALKER, 12s);
events.ScheduleEvent(EVENT_FREEZING_GROUND, 7s);
events.ScheduleEvent(EVENT_CAST_WHITEOUT, 25s); // schedule FIRST whiteout event in 25 seconds -1 for compesate updateai 2seconds check delay
if (pInstance)
pInstance->SetData(EVENT_TORAVON, IN_PROGRESS);
}
void JustDied(Unit*) override
{
if (pInstance)
{
pInstance->SetData(EVENT_TORAVON, DONE);
pInstance->DoRemoveAurasDueToSpellOnPlayers(SPELL_WHITEOUT);
}
summons.DespawnAll();
}
void JustSummoned(Creature* cr) override
{
summons.Summon(cr);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
switch (events.ExecuteEvent())
{
case EVENT_FREEZING_GROUND:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
me->CastSpell(target, SPELL_FREEZING_GROUND, false);
events.Repeat(20s);
break;
case EVENT_FROZEN_ORB_STALKER:
me->CastCustomSpell(SPELL_FROZEN_ORB, SPELLVALUE_MAX_TARGETS, RAID_MODE(1, 3), me, false);
events.Repeat(30s);
break;
case EVENT_CAST_WHITEOUT:
me->CastSpell(me, SPELL_WHITEOUT, false);
events.ScheduleEvent(EVENT_CAST_WHITEOUT_GROUND_EFFECT, 1s); // triggers after 1 sec "plus 1 from trigger to cast visual"
events.Repeat(40s); // next whiteout instead first 25 SEC is now 45 SEC
break;
case EVENT_CAST_WHITEOUT_GROUND_EFFECT: // Whiteout Ground effect trigger
if (Unit* whiteOutGround = me->SummonCreature(NPC_WHITEOUT_GROUND_EFFECT, -43.3316, -288.708, 92.2511, 1.58825, TEMPSUMMON_TIMED_DESPAWN, 4000))
whiteOutGround->CastSpell(whiteOutGround, SPELL_WHITEOUT_VISUAL, false); // Cast the spell
break;
}
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return GetVaultOfArchavonAI<boss_toravonAI>(creature);
}
};
class npc_frozen_orb : public CreatureScript
{
public:
npc_frozen_orb() : CreatureScript("npc_frozen_orb") { }
struct npc_frozen_orbAI : public ScriptedAI
{
npc_frozen_orbAI(Creature* creature) : ScriptedAI(creature)
{
}
uint32 switchTimer;
void Reset() override
{
switchTimer = 9000;
me->CastSpell(me, SPELL_FROZEN_ORB_AURA, true);
me->CastSpell(me, SPELL_FROZEN_ORB_DMG, true);
}
void JustEngagedWith(Unit* /*who*/) override
{
me->SetInCombatWithZone();
}
void UpdateAI(uint32 diff) override
{
switchTimer += diff;
if (switchTimer >= 10000)
{
switchTimer = 0;
me->GetThreatMgr().ResetAllThreat();
if (Player* player = SelectTargetFromPlayerList(100.0f))
me->AddThreat(player, 100000.0f);
}
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return GetVaultOfArchavonAI<npc_frozen_orbAI>(creature);
}
};
class npc_frozen_orb_stalker : public CreatureScript
{
public:
npc_frozen_orb_stalker() : CreatureScript("npc_frozen_orb_stalker") { }
struct npc_frozen_orb_stalkerAI : public NullCreatureAI
{
npc_frozen_orb_stalkerAI(Creature* creature) : NullCreatureAI(creature)
{
}
void Reset() override
{
me->CastSpell(me, SPELL_FROZEN_ORB_STALKER_VISUAL, true);
}
void JustSummoned(Creature* cr) override
{
if (InstanceScript* pInstance = me->GetInstanceScript())
if (Creature* toravon = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(EVENT_TORAVON)))
if (toravon->AI())
toravon->AI()->JustSummoned(cr);
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return GetVaultOfArchavonAI<npc_frozen_orb_stalkerAI>(creature);
}
};
void AddSC_boss_toravon()
{
new boss_toravon();
new npc_frozen_orb();
new npc_frozen_orb_stalker();
}