EverWrath/src/server/game/AI
Maelthyr c1c9dc6105
refactor(Core/ScriptedAI): few improvements with threat methods (#13146)
improve threat scripts

Co-authored-by: Maelthyrr <lynethris@protonmail.ch>
2022-11-12 13:29:28 +01:00
..
CoreAI refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992) 2022-09-25 15:20:34 -03:00
ScriptedAI refactor(Core/ScriptedAI): few improvements with threat methods (#13146) 2022-11-12 13:29:28 +01:00
SmartScripts refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992) 2022-09-25 15:20:34 -03:00
CreatureAI.cpp fix(Scripts/RuinsOfAhnQiraj): Implement Rajaxx waves (#12513) 2022-07-25 12:12:08 -03:00
CreatureAI.h fix(Core/Creatures): Added new AI function OnTeleportUnreacheablePlayer to teleport all unreachable players. (#12193) 2022-07-24 13:10:41 -03:00
CreatureAIFactory.h refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
CreatureAIImpl.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAIRegistry.cpp refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
CreatureAIRegistry.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAISelector.cpp fix(Core/AI): more AI factory checks (#12402) 2022-07-19 14:31:03 -03:00
CreatureAISelector.h refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
GameObjectAIFactory.h refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00