EverWrath/src
Kitzunu 8b9cec620d
refactor(Core/SpellInfo): Positive/Negative spells from SpellFamilyName into DB (#3149)
* Implement SPELL_ATTR0_CU_POSITIVE_EFF0

* Implement SPELL_ATTR0_CU_POSITIVE_EFF1

* Implement SPELL_ATTR0_CU_POSITIVE_EFF2

* Move SpellFamilyName spells into DB to define if they are POSITIVE or NEGATIVE spells

* Rename column from entry to spell_id to make more sense
2020-08-16 13:25:26 +02:00
..
cmake feature(testing-automation): unit tests with Google Framework (#3273) 2020-08-15 22:34:45 +02:00
common feat(Core/DBC): rework load DBC (#3002) 2020-07-22 08:43:16 +02:00
genrev feat(Cmake): Rewrite build and use inherited dependencies (#1652) 2019-04-01 22:41:08 +02:00
server refactor(Core/SpellInfo): Positive/Negative spells from SpellFamilyName into DB (#3149) 2020-08-16 13:25:26 +02:00
test feature(testing-automation): unit tests with Google Framework (#3273) 2020-08-15 22:34:45 +02:00
tools Core/Misc: Remove redundant null pointer checks before delete (#2679) 2020-02-20 18:33:28 +01:00
CMakeLists.txt fixed cmake 2017-12-21 00:48:33 +01:00