* refactor(Core/Object): getLevel() -> GetLevel() * fix build and sneak some doxygen in * codeSTLE * codestyle |
||
|---|---|---|
| .. | ||
| Guild.cpp | ||
| Guild.h | ||
| GuildMgr.cpp | ||
| GuildMgr.h | ||
* refactor(Core/Object): getLevel() -> GetLevel() * fix build and sneak some doxygen in * codeSTLE * codestyle |
||
|---|---|---|
| .. | ||
| Guild.cpp | ||
| Guild.h | ||
| GuildMgr.cpp | ||
| GuildMgr.h | ||