EverWrath/src/server/game/DungeonFinding
Exitare 98ceb1c067
fix(Core/PlayerScript) Align player script function names (#21020)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
2025-02-16 14:59:41 +01:00
..
LFG.cpp feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
LFG.h refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
LFGGroupData.cpp fix(Core/DungeonFinder): Fixed joining to LFG dungeon if there is alr… (#10062) 2022-01-30 09:48:00 -03:00
LFGGroupData.h refactor(Core): Improve struct alignment and codestyle (#12335) 2022-07-10 14:19:11 -04:00
LFGMgr.cpp fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
LFGMgr.h chore(Cleanup): added new lines to the end of files where they are not present (#17774) 2023-11-19 11:57:37 +07:00
LFGPlayerData.cpp refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
LFGPlayerData.h refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
LFGQueue.cpp refactor(src/server/game/*): remove unused imports (big part 2) (#20311) 2024-10-27 05:06:14 +01:00
LFGQueue.h refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
LFGScripts.cpp fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
LFGScripts.h fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00