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ConfusedMovementGenerator.cpp
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refactor(Core/Random): Remove unused map based RNG (#20939)
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2024-12-18 13:48:06 +01:00 |
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ConfusedMovementGenerator.h
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Revert "refactor(Core/Movement): Naming convention" (#14100)
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2022-12-11 03:53:09 +01:00 |
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EscortMovementGenerator.cpp
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refactor(src/server/game/Movement): remove unused imports (#20098)
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2024-09-29 18:14:12 +02:00 |
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EscortMovementGenerator.h
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Revert "refactor(Core/Movement): Naming convention" (#14100)
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2022-12-11 03:53:09 +01:00 |
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FleeingMovementGenerator.cpp
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refactor(src/server/game/Movement): remove unused imports (#20098)
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2024-09-29 18:14:12 +02:00 |
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FleeingMovementGenerator.h
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refactor(src/server/game): optimise imports (#20541)
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2024-11-13 11:37:20 +01:00 |
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HomeMovementGenerator.cpp
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refactor(Core/Disables): Convert from Namespace to Class Structure (#21109)
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2025-02-01 22:48:52 +01:00 |
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HomeMovementGenerator.h
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fix(Scripts/BlackMorass): Adds should walk towards Medivh. (#14945)
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2023-02-12 08:27:25 -03:00 |
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IdleMovementGenerator.cpp
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refactor(Core): Make more use of helpers. (#19835)
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2024-09-03 14:41:31 -03:00 |
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IdleMovementGenerator.h
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Revert "refactor(Core/Movement): Naming convention" (#14100)
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2022-12-11 03:53:09 +01:00 |
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PathGenerator.cpp
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refactor(Core/Disables): Convert from Namespace to Class Structure (#21109)
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2025-02-01 22:48:52 +01:00 |
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PathGenerator.h
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refactor(src/server/game): optimise imports (#20541)
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2024-11-13 11:37:20 +01:00 |
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PointMovementGenerator.cpp
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refactor(src/server/game/Movement): remove unused imports (#20098)
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2024-09-29 18:14:12 +02:00 |
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PointMovementGenerator.h
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refactor(src/server/game): optimise imports (#20541)
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2024-11-13 11:37:20 +01:00 |
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RandomMovementGenerator.cpp
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refactor(src/server/game): optimise imports (#20541)
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2024-11-13 11:37:20 +01:00 |
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RandomMovementGenerator.h
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refactor(src/server/game): optimise imports (#20541)
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2024-11-13 11:37:20 +01:00 |
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TargetedMovementGenerator.cpp
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fix(Core/AI): Increase movement leash extension interval. (#20867)
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2024-12-08 21:04:41 +01:00 |
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TargetedMovementGenerator.h
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fix(Core/AI): Increase movement leash extension interval. (#20867)
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2024-12-08 21:04:41 +01:00 |
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WaypointMovementGenerator.cpp
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fix(Core/Movement): Fix creatures not resuming movement after being talked to (#20945)
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2024-12-18 20:19:31 +01:00 |
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WaypointMovementGenerator.h
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fix(Core/Movement): Fix creatures not resuming movement after being talked to (#20945)
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2024-12-18 20:19:31 +01:00 |