EverWrath/src/server/game/Movement/MovementGenerators
2025-02-01 22:48:52 +01:00
..
ConfusedMovementGenerator.cpp refactor(Core/Random): Remove unused map based RNG (#20939) 2024-12-18 13:48:06 +01:00
ConfusedMovementGenerator.h Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
EscortMovementGenerator.cpp refactor(src/server/game/Movement): remove unused imports (#20098) 2024-09-29 18:14:12 +02:00
EscortMovementGenerator.h Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
FleeingMovementGenerator.cpp refactor(src/server/game/Movement): remove unused imports (#20098) 2024-09-29 18:14:12 +02:00
FleeingMovementGenerator.h refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
HomeMovementGenerator.cpp refactor(Core/Disables): Convert from Namespace to Class Structure (#21109) 2025-02-01 22:48:52 +01:00
HomeMovementGenerator.h fix(Scripts/BlackMorass): Adds should walk towards Medivh. (#14945) 2023-02-12 08:27:25 -03:00
IdleMovementGenerator.cpp refactor(Core): Make more use of helpers. (#19835) 2024-09-03 14:41:31 -03:00
IdleMovementGenerator.h Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
PathGenerator.cpp refactor(Core/Disables): Convert from Namespace to Class Structure (#21109) 2025-02-01 22:48:52 +01:00
PathGenerator.h refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
PointMovementGenerator.cpp refactor(src/server/game/Movement): remove unused imports (#20098) 2024-09-29 18:14:12 +02:00
PointMovementGenerator.h refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
RandomMovementGenerator.cpp refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
RandomMovementGenerator.h refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
TargetedMovementGenerator.cpp fix(Core/AI): Increase movement leash extension interval. (#20867) 2024-12-08 21:04:41 +01:00
TargetedMovementGenerator.h fix(Core/AI): Increase movement leash extension interval. (#20867) 2024-12-08 21:04:41 +01:00
WaypointMovementGenerator.cpp fix(Core/Movement): Fix creatures not resuming movement after being talked to (#20945) 2024-12-18 20:19:31 +01:00
WaypointMovementGenerator.h fix(Core/Movement): Fix creatures not resuming movement after being talked to (#20945) 2024-12-18 20:19:31 +01:00