fix(Core/Creature): refactoring creature type flags and adding CREATURE_TYPE_FLAG_CAN_COLLIDE_WITH_MISSILES - closes #1984 |
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| .. | ||
| ScriptedCreature.cpp | ||
| ScriptedCreature.h | ||
| ScriptedEscortAI.cpp | ||
| ScriptedEscortAI.h | ||
| ScriptedFollowerAI.cpp | ||
| ScriptedFollowerAI.h | ||
| ScriptedGossip.cpp | ||
| ScriptedGossip.h | ||