EverWrath/src/server/scripts/Commands
Malcrom d811d89c88
fix(Core/GM Commands): Update NPC Info command (#10157)
* fix(Core/GM Commands): Update NPC Info command

* Update rev_1642085410673517853.sql

* Update rev_1642085410673517853.sql

* Prevent temp spawn crashing

Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
2022-01-13 19:28:40 -04:00
..
cs_account.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_achievement.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_arena.cpp refactor(Core): remove unused imports (#9767) 2021-12-19 19:41:14 +01:00
cs_bag.cpp refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
cs_ban.cpp refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166) 2021-11-18 16:53:36 +01:00
cs_bf.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_cache.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_cast.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_character.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_cheat.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_debug.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_deserter.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_disable.cpp feat(Scripts/Commands): convert cs_disable to new system (#9021) 2021-11-09 11:43:19 +01:00
cs_event.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_gear.cpp refactor(Scripts/Commands): convert cs_misc to new system (#8939) 2021-12-21 19:32:21 +07:00
cs_gm.cpp fix(Core/DB): adjust commands sec level to follow wiki (#9978) 2022-01-02 19:28:03 -03:00
cs_go.cpp refactor(Scripts/Commands): Convert cs_go to new system (#8874) 2021-11-04 12:41:59 -03:00
cs_gobject.cpp refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
cs_group.cpp refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
cs_guild.cpp refactor(Core): remove unused imports (#9767) 2021-12-19 19:41:14 +01:00
cs_honor.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_instance.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_inventory.cpp refactor(Scripts/Commands): convert cs_misc to new system (#8939) 2021-12-21 19:32:21 +07:00
cs_item.cpp refactor(Scripts/Commands): convert cs_misc to new system (#8939) 2021-12-21 19:32:21 +07:00
cs_learn.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_lfg.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_list.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_lookup.cpp fix(Scripts/Commands): Look item (#9892) 2022-01-03 15:44:05 -03:00
cs_message.cpp refactor(Core): remove unused imports (#9767) 2021-12-19 19:41:14 +01:00
cs_misc.cpp feat(Scripts/Commands): additem (#9759) 2021-12-23 11:55:03 -03:00
cs_mmaps.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_modify.cpp refactor(Core/Misc): abs() to std::abs() (#9789) 2021-12-31 19:29:39 -03:00
cs_npc.cpp fix(Core/GM Commands): Update NPC Info command (#10157) 2022-01-13 19:28:40 -04:00
cs_pet.cpp fix(Core/Pets): fixed crash happening when current pet is forcibly removed (#10025) 2022-01-10 09:19:43 -03:00
cs_player.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_player_settings.cpp feat(Core/Player): Implement player specific settings (#9483) 2021-12-26 08:39:15 -03:00
cs_quest.cpp refactor(Scripts/Commands): Update cs_quest to the new model (#9267) 2021-11-24 01:21:16 -03:00
cs_reload.cpp refactor(Core/Creature): Remove Inhabit Type (#9272) 2022-01-06 10:33:22 -03:00
cs_reset.cpp refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708) 2021-11-01 17:04:32 +01:00
cs_script_loader.cpp feat(Core/Player): Implement player specific settings (#9483) 2021-12-26 08:39:15 -03:00
cs_send.cpp refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
cs_server.cpp feat(Core/Modules): add separated lib for modules (#9281) 2021-12-02 20:28:58 +07:00
cs_spectator.cpp refactor(Scripts/Commands): Convert cs_spectator to new system (#8811) 2021-10-29 20:35:01 -03:00
cs_tele.cpp feat(Core/Creature): Dual id Spawning WIP (#10115) 2022-01-10 22:09:14 -04:00
cs_ticket.cpp refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166) 2021-11-18 16:53:36 +01:00
cs_titles.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_wp.cpp feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243) 2021-10-23 10:15:42 +02:00
PlayerCommand.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
PlayerCommand.h refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00