EverWrath/src/server/game/AI/ScriptedAI
Andrew daec8345e0
refactor(Scripts/BlackTemple): Modernize Najentus boss script (#17871)
* refactor(Scripts/BlackTemple): Modernize Najentus boss script

* fix build

* Update ScriptedCreature.h
2023-11-26 23:47:15 +01:00
..
ScriptedCreature.cpp refactor(Scripts/BlackTemple): Modernize Najentus boss script (#17871) 2023-11-26 23:47:15 +01:00
ScriptedCreature.h refactor(Scripts/BlackTemple): Modernize Najentus boss script (#17871) 2023-11-26 23:47:15 +01:00
ScriptedEscortAI.cpp refactor(Core/Misc): Make DeathState enum class (#17607) 2023-10-28 10:54:03 +02:00
ScriptedEscortAI.h feat(Core/SmartScripts): SMART_EVENT_FLAG_WHILE_CHARMED (#10286) 2022-04-23 16:26:42 +02:00
ScriptedFollowerAI.cpp fix(Core/AI): Fixed mobs attacking in defensive state. (#14947) 2023-02-11 12:06:17 -03:00
ScriptedFollowerAI.h feat(Core/SmartScripts): SMART_EVENT_FLAG_WHILE_CHARMED (#10286) 2022-04-23 16:26:42 +02:00
ScriptedGossip.cpp feat(Core/Gossips): override BoxMoney from DB (#10414) 2022-03-10 13:55:29 +01:00
ScriptedGossip.h feat(Core/Gossips): override BoxMoney from DB (#10414) 2022-03-10 13:55:29 +01:00