EverWrath/src/server/game/AI
Kargatum de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00
..
CoreAI feat(Core/Common): move EventMap to separated files, add support chrono (#10209) 2022-02-04 15:12:45 +01:00
ScriptedAI feat(Core/Common): move EventMap to separated files, add support chrono (#10209) 2022-02-04 15:12:45 +01:00
SmartScripts feat(Core/DBLayer): replace char const* to std::string_view (#10211) 2022-02-05 00:37:11 +01:00
CreatureAI.cpp chore(Core/Texts): Rename parameter for creature texts (#10317) 2022-01-31 06:48:55 -03:00
CreatureAI.h feat(Core/Pathing): Add path_id to PathEndReached (#10021) 2022-01-05 09:59:33 -04:00
CreatureAIFactory.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAIImpl.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAIRegistry.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
CreatureAIRegistry.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
CreatureAISelector.cpp refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
CreatureAISelector.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00