EverWrath/src/server/game/AI/SmartScripts
Kargatum de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00
..
SmartAI.cpp refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
SmartAI.h feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_DIES (#9979) 2022-01-03 08:24:13 -03:00
SmartScript.cpp Revert "fix (core): Smart Script Clean up\Code Reduction (#10491)" (#10494) 2022-02-02 13:43:48 -05:00
SmartScript.h refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
SmartScriptMgr.cpp feat(Core/DBLayer): replace char const* to std::string_view (#10211) 2022-02-05 00:37:11 +01:00
SmartScriptMgr.h feat(Core/SmartScripts): Add distance option for SMART_ACTION_SOUND & SMART_ACTION_RANDOM_SOUND (#10255) 2022-01-29 11:18:21 -03:00