EverWrath/src/server/game/Entities
Maelthyr e37e6327f0
refactor(Core/GameObject): Split GameObject for Dynamic Crea/Go (#14889)
Co-authored-by: Maelthyrr <maelthyrr@users.noreply.github.com>
2023-02-12 10:05:13 -03:00
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Corpse feat(Core/Players): Enabled resurrecting players from opposite factio… (#12012) 2022-06-18 13:49:35 -04:00
Creature feat(Core/Unit): Combat pulse (#14792) 2023-02-05 17:19:10 -03:00
DynamicObject fix(Core/Spells): Improvements to Far Sight spell: (#11683) 2022-05-23 04:26:51 -03:00
GameObject refactor(Core/GameObject): Split GameObject for Dynamic Crea/Go (#14889) 2023-02-12 10:05:13 -03:00
Item update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
Object fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14054) 2023-01-06 00:52:05 +01:00
Pet fix(Core/Config): Added new config to make pet's health be modified b… (#14051) 2023-02-11 00:08:28 -03:00
Player feat(Core/Pet): DK Petname generation locale (#14059) 2023-02-11 18:21:43 -03:00
Totem refactor(Core/Object): getLevel() -> GetLevel() (#14122) 2022-12-31 17:39:23 +01:00
Transport chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875) 2023-02-05 08:35:52 -03:00
Unit fix(Core/Unit): Fix creatures not being able to cast spells during Ju… (#14957) 2023-02-12 00:31:23 -03:00
Vehicle fix(Core/Vehicles): Crashfix. (#14941) 2023-02-11 09:50:56 +01:00