* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
259 lines
7.3 KiB
C++
259 lines
7.3 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "ItemScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "Spell.h"
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/* ScriptData
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SDName: Item_Scripts
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SD%Complete: 100
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SDComment: Items for a range of different items. See content below (in script)
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SDCategory: Items
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EndScriptData */
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/* ContentData
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item_flying_machine(i34060, i34061) Engineering crafted flying machines
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item_gor_dreks_ointment(i30175) Protecting Our Own(q10488)
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item_only_for_flight Items which should only useable while flying
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EndContentData */
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/*#####
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# item_only_for_flight
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#####*/
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enum OnlyForFlight
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{
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SPELL_ARCANE_CHARGES = 45072
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};
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class item_only_for_flight : public ItemScript
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{
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public:
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item_only_for_flight() : ItemScript("item_only_for_flight") { }
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bool OnUse(Player* player, Item* item, SpellCastTargets const& /*targets*/) override
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{
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uint32 itemId = item->GetEntry();
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bool disabled = false;
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//for special scripts
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switch (itemId)
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{
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case 24538:
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if (player->GetAreaId() != 3628)
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disabled = true;
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break;
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case 34489:
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if (player->GetZoneId() != 4080)
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disabled = true;
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break;
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case 34475:
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if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_ARCANE_CHARGES))
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Spell::SendCastResult(player, spellInfo, 1, SPELL_FAILED_NOT_ON_GROUND);
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break;
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}
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// allow use in flight only
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if (player->IsInFlight() && !disabled)
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return false;
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// error
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player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, nullptr);
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return true;
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}
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};
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/*#####
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# item_gor_dreks_ointment
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#####*/
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class item_gor_dreks_ointment : public ItemScript
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{
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public:
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item_gor_dreks_ointment() : ItemScript("item_gor_dreks_ointment") { }
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bool OnUse(Player* player, Item* item, SpellCastTargets const& targets) override
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{
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if (targets.GetUnitTarget() && targets.GetUnitTarget()->GetTypeId() == TYPEID_UNIT &&
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targets.GetUnitTarget()->GetEntry() == 20748 && !targets.GetUnitTarget()->HasAura(32578))
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return false;
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player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, nullptr);
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return true;
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}
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};
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/*#####
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# item_incendiary_explosives
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#####*/
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class item_incendiary_explosives : public ItemScript
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{
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public:
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item_incendiary_explosives() : ItemScript("item_incendiary_explosives") { }
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bool OnUse(Player* player, Item* item, SpellCastTargets const& /*targets*/) override
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{
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if (player->FindNearestCreature(26248, 15) || player->FindNearestCreature(26249, 15))
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return false;
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else
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{
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player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, nullptr);
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return true;
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}
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}
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};
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/*#####
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# item_mysterious_egg
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#####*/
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class item_mysterious_egg : public ItemScript
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{
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public:
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item_mysterious_egg() : ItemScript("item_mysterious_egg") { }
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bool OnExpire(Player* player, ItemTemplate const* /*pItemProto*/) override
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{
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ItemPosCountVec dest;
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uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 39883, 1); // Cracked Egg
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if (msg == EQUIP_ERR_OK)
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player->StoreNewItem(dest, 39883, true);
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return true;
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}
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};
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/*#####
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# item_disgusting_jar
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#####*/
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class item_disgusting_jar : public ItemScript
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{
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public:
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item_disgusting_jar() : ItemScript("item_disgusting_jar") { }
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bool OnExpire(Player* player, ItemTemplate const* /*pItemProto*/) override
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{
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ItemPosCountVec dest;
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uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 44718, 1); // Ripe Disgusting Jar
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if (msg == EQUIP_ERR_OK)
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player->StoreNewItem(dest, 44718, true);
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return true;
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}
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};
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/*#####
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# item_petrov_cluster_bombs
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#####*/
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enum PetrovClusterBombs
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{
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SPELL_PETROV_BOMB = 42406,
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AREA_ID_SHATTERED_STRAITS = 4064,
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ZONE_ID_HOWLING = 495
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};
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class item_petrov_cluster_bombs : public ItemScript
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{
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public:
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item_petrov_cluster_bombs() : ItemScript("item_petrov_cluster_bombs") { }
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bool OnUse(Player* player, Item* item, const SpellCastTargets& /*targets*/) override
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{
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if (player->GetZoneId() != ZONE_ID_HOWLING)
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return false;
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if (!player->GetTransport() || player->GetAreaId() != AREA_ID_SHATTERED_STRAITS)
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{
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player->SendEquipError(EQUIP_ERR_NONE, item, nullptr);
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if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_PETROV_BOMB))
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Spell::SendCastResult(player, spellInfo, 1, SPELL_FAILED_NOT_HERE);
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return true;
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}
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return false;
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}
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};
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enum CapturedFrog
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{
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QUEST_THE_PERFECT_SPIES = 25444,
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NPC_VANIRAS_SENTRY_TOTEM = 40187
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};
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class item_captured_frog : public ItemScript
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{
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public:
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item_captured_frog() : ItemScript("item_captured_frog") { }
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bool OnUse(Player* player, Item* item, SpellCastTargets const& /*targets*/) override
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{
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if (player->GetQuestStatus(QUEST_THE_PERFECT_SPIES) == QUEST_STATUS_INCOMPLETE)
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{
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if (player->FindNearestCreature(NPC_VANIRAS_SENTRY_TOTEM, 10.0f))
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return false;
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else
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player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, nullptr);
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}
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else
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player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, nullptr);
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return true;
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}
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};
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// Only used currently for
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// 19169: Nightfall
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class item_generic_limit_chance_above_60 : public ItemScript
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{
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public:
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item_generic_limit_chance_above_60() : ItemScript("item_generic_limit_chance_above_60") { }
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bool OnCastItemCombatSpell(Player* /*player*/, Unit* victim, SpellInfo const* /*spellInfo*/, Item* /*item*/) override
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{
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// spell proc chance gets severely reduced on victims > 60 (formula unknown)
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if (victim->GetLevel() > 60)
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{
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// gives ~0.1% proc chance at lvl 70
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float const lvlPenaltyFactor = 9.93f;
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float const failureChance = (victim->GetLevel() - 60) * lvlPenaltyFactor;
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// base ppm chance was already rolled, only roll success chance
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return !roll_chance_f(failureChance);
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}
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return true;
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}
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};
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void AddSC_item_scripts()
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{
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new item_only_for_flight();
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new item_gor_dreks_ointment();
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new item_incendiary_explosives();
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new item_mysterious_egg();
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new item_disgusting_jar();
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new item_petrov_cluster_bombs();
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new item_captured_frog();
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new item_generic_limit_chance_above_60();
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}
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