fix(Core/Unit): Check if the unit is within melee range before processing extra attack procs |
||
|---|---|---|
| .. | ||
| enuminfo_Unit.cpp | ||
| StatSystem.cpp | ||
| Unit.cpp | ||
| Unit.h | ||
fix(Core/Unit): Check if the unit is within melee range before processing extra attack procs |
||
|---|---|---|
| .. | ||
| enuminfo_Unit.cpp | ||
| StatSystem.cpp | ||
| Unit.cpp | ||
| Unit.h | ||