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AlteracValley
fix(Scripts/AlteracValley): Balinda Stoneheart ( #17933 )
2023-12-03 10:35:44 -03:00
BlackrockMountain
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
Deadmines
refactor(Core/GameObject): Move the GameObject state save handling to… ( #18080 )
2024-01-01 01:51:33 -03:00
Gnomeregan
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
Karazhan
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
MagistersTerrace
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
ScarletEnclave
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
ScarletMonastery
fix(Scripts/ScarletMonastery): Prevent Whitemane from dying before resurrecting Mograine ( #18082 )
2023-12-30 12:47:02 -03:00
Scholomance
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
ShadowfangKeep
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
Stratholme
refactor(Scripts): remove unused imports ( #19503 )
2024-07-29 14:44:52 -03:00
SunkenTemple
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
SunwellPlateau
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
TheStockade
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
Uldaman
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
ZulAman
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
ZulGurub
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
eastern_kingdoms_script_loader.cpp
fix(scripts/npc_calvin_montague): Convert to SAI, Add emotes when completing quests ( #18087 )
2024-08-28 21:05:40 +02:00
zone_arathi_highlands.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
zone_blasted_lands.cpp
refactor(Scripts/EasternKingdoms): RegisterSpellScript macro ( #19241 )
2024-07-01 23:28:03 +02:00
zone_burning_steppes.cpp
chore(Scripts/EK): remove useless includes ( #18075 )
2023-12-28 16:15:16 -03:00
zone_duskwood.cpp
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
zone_eastern_plaguelands.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
zone_elwynn_forest.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
zone_eversong_woods.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
zone_ghostlands.cpp
chore(Scripts/EK): remove useless includes ( #18075 )
2023-12-28 16:15:16 -03:00
zone_hinterlands.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
zone_isle_of_queldanas.cpp
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
zone_redridge_mountains.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
zone_silverpine_forest.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
zone_stormwind_city.cpp
refactor(Scripts/EasternKingdoms): remove unused imports ( #19457 )
2024-07-23 08:56:46 -03:00
zone_undercity.cpp
refactor(Scripts/EasternKingdoms): remove unused imports ( #19457 )
2024-07-23 08:56:46 -03:00
zone_western_plaguelands.cpp
fix(Core/Creature): Prevent combat movement disabled creatures from r… ( #18428 )
2024-02-27 10:11:39 -03:00
zone_westfall.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00
zone_wetlands.cpp
feat(Core/Scripting): move all script objects to separated files ( #17860 )
2023-12-02 21:13:20 +01:00