EverWrath/src/server/game/Spells
Copilot 41f34ea07b
fix(Core/Spells): Fix typo in tangent() function causing incorrect negative value clamping (#23900)
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: FrancescoBorzi <75517+FrancescoBorzi@users.noreply.github.com>
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
2026-03-13 08:07:00 +01:00
..
Auras refactor(Core/Misc): port gossip validation, StringFormat APIs, and spell attribute naming from TC (#24789) 2026-03-10 20:50:32 -03:00
Spell.cpp fix(Core/Spells): Fix typo in tangent() function causing incorrect negative value clamping (#23900) 2026-03-13 08:07:00 +01:00
Spell.h feat(Core/AI): port OnSpellStart/OnSpellCast/OnSpellFailed/OnChannelF… (#25026) 2026-03-07 18:02:58 -03:00
SpellDefines.h fix(docs/license): use GPLv2 as MaNGOS-based project (#23655) 2025-11-14 08:44:25 -03:00
SpellEffects.cpp fix(SpellEffects): GameObject Rotation (#24850) 2026-02-25 01:18:12 -06:00
SpellInfo.cpp fix(Core/Spells): Implement spell_jump_distance (#25023) 2026-03-10 22:09:26 -03:00
SpellInfo.h fix(Core/Spells): Implement spell_jump_distance (#25023) 2026-03-10 22:09:26 -03:00
SpellInfoCorrections.cpp fix(Core/Spells): Make Illidan's Demon Fire Unable to Miss (#24994) 2026-03-12 13:20:00 -03:00
SpellMgr.cpp fix(Core/Spells): Implement spell_jump_distance (#25023) 2026-03-10 22:09:26 -03:00
SpellMgr.h fix(Core/Spells): Implement spell_jump_distance (#25023) 2026-03-10 22:09:26 -03:00
SpellScript.cpp refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00
SpellScript.h refactor(Core/Spells): QAston proc system (#24233) 2026-02-18 08:31:53 -03:00