EverWrath/src/server/game/Entities
2025-08-29 17:19:57 -03:00
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Corpse feat(Core/Grids): Remove WorldObject separation in grid containers (#22595) 2025-08-09 06:36:24 +02:00
Creature refactor(Core/Script): Rename Creature_SelectLevel to OnCreatureSelectLevel for clarity (#22750) 2025-08-29 17:19:57 -03:00
DynamicObject feat(Core/Grids): Remove WorldObject separation in grid containers (#22595) 2025-08-09 06:36:24 +02:00
GameObject fix(Core/Maps): Improve large object updater (#22659) 2025-08-10 21:16:04 +02:00
Item feat(Core/Visibility): Visibility improvements part 1 (#22624) 2025-08-07 16:17:45 +02:00
Object fix(Core/Visibility): Fix visibility crash (#22704) 2025-08-19 06:14:08 +02:00
Pet feat(Core/Grids): Remove WorldObject separation in grid containers (#22595) 2025-08-09 06:36:24 +02:00
Player fix(Core/Player): Recast lost by death item obtain spells of any item… (#22736) 2025-08-27 15:43:39 -03:00
Totem feat(Core/Grids): Remove WorldObject separation in grid containers (#22595) 2025-08-09 06:36:24 +02:00
Transport fix(Core/Transports): Improve static transport visibility (#22660) 2025-08-10 21:15:55 +02:00
Unit fix(Core/SAI): Force SMC creatures to resume chasing victims once in… (#22581) 2025-08-12 14:31:08 -03:00
Vehicle refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00