EverWrath/src/server/game/Entities/Unit
2025-08-12 14:31:08 -03:00
..
CharmInfo.cpp feat(Core/Player): implement Spell Queue (#20797) 2024-12-12 11:59:52 +01:00
CharmInfo.h feat(Core/Player): implement Spell Queue (#20797) 2024-12-12 11:59:52 +01:00
enuminfo_Unit.cpp refactor(src/common): remove unused imports (#19506) 2024-07-30 20:06:46 -03:00
StatSystem.cpp fix(Core/Items): count stats programatically instead of manually set (#22564) 2025-08-01 10:36:01 -03:00
Unit.cpp fix(Core/SAI): Force SMC creatures to resume chasing victims once in… (#22581) 2025-08-12 14:31:08 -03:00
Unit.h feat(Core/Grids): Remove WorldObject separation in grid containers (#22595) 2025-08-09 06:36:24 +02:00
UnitDefines.h chore(Core/Unit): Correct typo of Controlled. (#22260) 2025-06-03 08:56:44 +02:00
UnitUtils.h refactor(Core/Entities): Cleanup Unit header file (#19622) 2024-08-15 05:12:44 -03:00