* refactor(Core/World): Move SendGMText to WorldSession and allow `fmt` - Move SendGMText from World to WorldSession - Make SendGMText use fmt - Make SendGMText parse acore_string entries * Update cs_message.cpp * tokenize the string only once * Move to chathandler * Update WorldSession.cpp * make sure we have a session |
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| .. | ||
| common/Configuration | ||
| mocks | ||
| server/game/Miscellaneous | ||
| CMakeLists.txt | ||