fix(Scripts/TheEye): Fix Al'ar evading during Flame Quills (#25437)
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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@ -168,7 +168,7 @@ struct boss_alar : public BossAI
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{
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{
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if (why == EVADE_REASON_BOUNDARY)
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if (why == EVADE_REASON_BOUNDARY)
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BossAI::EnterEvadeMode(why);
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BossAI::EnterEvadeMode(why);
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else if (me->GetThreatMgr().IsThreatListEmpty())
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else if (me->GetThreatMgr().IsThreatListEmpty(true))
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BossAI::EnterEvadeMode(why);
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BossAI::EnterEvadeMode(why);
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}
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}
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