Commit graph

234 commits

Author SHA1 Message Date
AG
2779833768
feat(Core/Grids): Implement visibility notifier (#15919)
* Cherry-picked from TrinityCore (unable to find author)
2023-09-28 22:28:28 +02:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports (#17094) 2023-08-28 13:39:43 +02:00
Axel Cocat
5ba2c18ce6
feat(Core/Conf): add CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL (#16850)
* feat(Core/Conf): add CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL

* fix: bad copy paste

* add sql

* fix bad copy paste above again

* fix: move lang values

* Update rev_1690640715748711400.sql

* Update rev_1690640715748711400.sql

* Rename rev_1690640715748711400.sql to fix.sql

* reaching, maybe fix (?) c:

* love me god damn it

* update sql file

---------

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2023-08-09 05:42:50 -03:00
Maria-sequel
1cd181f923
feat(Core/Config): Add Legacy Arena Points config option (#16940)
* feat:(Core/Config): Add legacy Arena points option

* Update IWorld.h

* Update World.cpp

* Update World.cpp

* typo

* Update worldserver.conf.dist

* Update worldserver.conf.dist

* Update World.cpp

* Update World.cpp

* defaults to true

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* config text

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/apps/worldserver/worldserver.conf.dist

* Update src/server/apps/worldserver/worldserver.conf.dist

* Update src/server/game/World/World.cpp

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2023-08-09 00:44:44 -03:00
Kitzunu
c866e17406
refactor(Core/Motd): Move motd to MotdMgr (#16933) 2023-08-06 23:02:54 +02:00
Axel Cocat
642bd1936b
fix(Core/Arena): allow crossfaction arena teams (#16823) 2023-07-27 08:37:20 -03:00
Mickaël Mauger
6edcf05cc2
fix(Core/AuctionHouse): Fix AH searches with high number of auctions (#13467)
Fix AH searches with high number of auctions
2023-06-27 20:11:21 +02:00
Keller (KJack)
7fcb57e5ab
feat(Core/Loot): Add Rate.Drop.Item.GroupAmount to increase loot generated from loot groups (#16220)
* Adds the `Rate.Drop.Item.GroupAmount` setting to the world config. Causes top-level loot groups to drop multiple items. Does not affect references.

* Don't multiply a group if a quest item gets selected. Avoids strange situations like Arcanist Doan having three hearts.

* Resolve syntax error.

* Fix whitespace

* Fix code style issue
2023-05-14 12:26:12 +02:00
Gultask
64c7c99bda
revert(Core/Player): Revert Delayed Damage System (#16246)
* Revert "fix(Core/Spells): Delayed Damage system (#16183)"

This reverts commit d282cce4af.

* Revert "fix: Crash on ProcessDelayedDamages (#16166)"

This reverts commit 3dbdea5e28.

* Revert "fix(core\player): Missing combat animation (#14199)"

This reverts commit a238e5e27b.
2023-05-13 13:50:27 -03:00
Angelo Venturini
d282cce4af
fix(Core/Spells): Delayed Damage system (#16183) 2023-05-07 08:58:38 -03:00
Angelo Venturini
3dbdea5e28
fix: Crash on ProcessDelayedDamages (#16166) 2023-05-03 06:27:44 -03:00
M'Dic
7e58650cf5
revert(Core): ChrRace.dbc full implementation (#16114)
* revert (core): ChrRace.dbc full implementation

we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that  there is

* revert

* Update remove_charrace_dbc.sql

* Update remove_charrace_dbc.sql

* Update remove_charrace_dbc.sql
2023-04-29 08:23:11 -03:00
M'Dic
a238e5e27b
fix(core\player): Missing combat animation (#14199) 2023-04-29 12:27:13 +02:00
M'Dic
3eae4c5713
fix(core/dbc): improve ChrRace DBC handling (#14843)
Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508

Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
2023-04-28 01:29:33 +02:00
M'Dic
ab2c062f03
feat(core\dbc): item.dbc, sItemStore, item_dbc, item enforcement conf, subclass fix (#14675)
feat (core\log\db): item.dbc and enforcement

dbc enforcement partial pick from tc: 0c44bd33ee

Custom Item for testing by menevia16a (SPP DEV VEIL)

feat (core\log\db): item.dbc and enforcement

Update Item.sql

Update DBCStores.cpp

Update World.cpp

Update ObjectMgr.cpp

further replacement from template to dbc lookup

further logging and implementation

cherry pick tc fd26c3c87c

replace with db lookup

update (sql): Murder all the backticks

line break fixit

fix (item_template): fix incorrect subclass

fix incorrect subclass matching with dbc enforcement

update: log correction for sub class

update log correction for sub class

add subclass to dbc enforcement

add subclass dbc enforcement since it is part of the item.dbc item_dbc

update (log): additional log

Co-authored-by: blub <trinity.michael_vincent@gmx.eu>
Co-authored-by: Shocker <511388+shocker@users.noreply.github.com>
Co-authored-by: Veil <1913466+menevia16a@users.noreply.github.com>
Co-authored-by: Shocker <43253032+shockerqt@users.noreply.github.com>
2023-04-28 01:26:44 +02:00
天鹿
df77b5f4f7
chore(core): cleanup code p3 (#16073)
* Update MMapMgr.cpp

* Update UpdateFetcher.cpp

* Update AuctionHouseMgr.cpp

* Update AuctionHouseMgr.h

* Update BattlegroundAV.cpp

* Update ChannelMgr.cpp

* Update ThreatMgr.h

* Update Player.h

* Update PlayerSettings.cpp

* Update ObjectMgr.cpp

* Update Guild.cpp

* Update Guild.h

* Update Map.cpp

* Update World.cpp

* Update boss_nefarian.cpp

* Update boss_prince_malchezaar.cpp

* Update boss_venoxis.cpp

* Update zone_elwynn_forest.cpp

* Update zulfarrak.cpp

* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
Kitzunu
f80fb9b482
fix(Core/World): Remove artificially high minimal update intervals an… (#15422)
fix(Core/World): Remove artificially high minimal update intervals and Allow specifying minimum world updates diff in config

* Allow specifying minimum world updates diff in config
* Remove artificially high minimal update intervals

* cherry-pick commit (29a4153f00)
* cherry-pick commit (de4920de81)
* cherry-pick commit (32cef906b0)

Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2023-04-02 15:31:50 -03:00
Kitzunu
9eb4b3a336
feat(Core/Character): Implement profanity_name (#15156) 2023-03-04 17:43:14 -03:00
Skjalf
fff0e17133
fix(Core/Cooldown): Implement spell cooldown overrides to address cha… (#15143) 2023-02-22 23:00:18 -03:00
Kitzunu
99f5fa79aa
refactor(Core/Autobroadcast): Move autobroadcast to it's own file (#15147) 2023-02-21 20:18:25 +01:00
Kitzunu
cc6fcb6912
fix(Core/PacketIO): Reintroduce requeueing packets that are sent during login but need you to be logged in (#15145) 2023-02-21 00:33:18 -03:00
Kitzunu
0c4feb6744
refactor(Core/Motd): Move motd from conf to db (#15111) 2023-02-20 22:07:26 +01:00
Kitzunu
5a9aeada12
feat(Core/DBC): Implement NamesProfanity and NamesReserved DBC (#14956) 2023-02-12 10:51:42 +01:00
Pedro Antonio
2e6c28c4d8
feat(Core/Pet): DK Petname generation locale (#14059) 2023-02-11 18:21:43 -03:00
UltraNix
da70db415b
fix(Core/Config): Added new config to make pet's health be modified b… (#14051) 2023-02-11 00:08:28 -03:00
Kitzunu
409c7356ea
refactor(Core/ObjectMgr): Load Creatures.CustomIDs into stores (#14835) 2023-02-05 09:32:41 -03:00
Kitzunu
b94d5b94ae
fix(Core/Calendar): Correct calculation of reset time (#14834) 2023-02-01 06:18:13 -03:00
Maelthyr
6d5cc744aa
refactor(Core/World): Remove Hungarian notation (#14095)
Co-authored-by: Syllox <AmanThul-Project@proton.me>
2023-01-28 11:03:22 +01:00
Revision
1c523bd611
feat(Core/Config): Allow disable points of interest for quests (#14501) 2023-01-04 20:30:57 -03:00
Gultask
f65d229823
Revert "fix(Core/Config): Set default corpse decay for normal creatures to 5 …" (#14474) 2023-01-02 22:27:22 +01:00
Kitzunu
4870b14b1f
refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
2022-12-31 17:39:23 +01:00
UltraNix
a101f16124
fix(Core/Config): Set default corpse decay for normal creatures to 5 … (#14039) 2022-12-29 12:09:30 +01:00
ZhengPeiRu21
06c458e748
feat(Core): EnableLowLevelRegenBoost config option (#13035)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-12-11 04:53:10 +01:00
UltraNix
b9ea8b16af
fix(Core/Session): Fixed loading global account data and tutorials. S… (#14038)
fix(Core/Session): Fixed loading global account data and tutorials. Source: TrinityCore.

Fixes #11974
2022-12-06 09:08:46 -03:00
ZhengPeiRu21
5a7822282f
feat(Core): Config to disable all Wintergrasp processing (#13086)
* feat(Core): Config to disable all Wintergrasp processing

* Use 2 instead of -1 - configs are parsed as uint

* Fix build warnings
2022-11-01 06:22:09 -03:00
Angelo Venturini
ad4ce0895f
fix: Qaston revert (#13320)
* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)"

This reverts commit e05f61d1b3.

* Revert "fix(Core): Crash (#13292)"

This reverts commit a818bcf3e2.

* Revert "fix: Crash (#13241)"

This reverts commit be423a91b5.

* delete sql

* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)"

This reverts commit cbd3fd0967.

* add sql revert

* fix sql

* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System (#11079)
* .

* sql

* .

* .

* 1

* 2

* 3

* 4

* 5

* 6

* 7

* 8

* 9

* 10

* 11

* 12

* 13

* 14

* 15

* Update spell_item.cpp

* Update Unit.cpp

* 16

* 17

* 18

* 19

* 20

* 21

* Update Unit.cpp

* REVERT UltraNIX Commit

* 22

* 23

* .

* .

* .

* warrior

* warlock

* shaman rogue priest paladin mage

* spell item

* hunter

* druid

* dk

* war

* error style

* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

* .

* DOND DEL ME WAD DO DO

* error 2

* .

* .

* .

* FIX

* Update SpellInfoCorrections.cpp

* Update SpellInfoCorrections.cpp

* .

* ja genau

* Update .gitignore

* .

* .

* .,

* .

* .

* .

* .

* Update Unit.cpp
2022-10-02 19:39:34 +02:00
M'Dic
967f8ce6d6
update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
ZhengPeiRu21
dfa49e9433
feat(Core): Hide Game Object Quest Markers Config Option (#13013) 2022-09-21 08:29:54 -04:00
Benjamin Jackson
6a357da28c
fix(Core/Player): Give Death Knight's twenty silver on character creation (#12974)
* Make sacrifices to workflow god
Best note ever ^^
2022-09-21 07:32:33 -04:00
ZhengPeiRu21
1ddd884d6a
feat(Core): Implement SP Bonus Coefficients from DBC (#12562)
* cherry-pick commit (1826437c09)

* Co-authored by: ariel- <ariel-@users.noreply.github.com>

* feat(Core): Implement SP Bonus Coefficients from DBC

* Several coefficient corrections

* Fix spell_dru_lifebloom
2022-09-17 11:09:04 +02:00
ZhengPeiRu21
f01459553f
feat(Core): Hide Quest Sparkle Config Option (#13005) 2022-09-13 21:40:27 -03:00
M'Dic
8b9541873a
feat(Core/ChatHandler/Conf): Flood Control Addon Messages (#12603)
* feat(Core/ChatHandler): Flood Control Addon Messages

Original Closed PR by @Kitzunu
https://github.com/azerothcore/azerothcore-wotlk/pull/11675

Cherrypicked TC:
cherry-pick commit (TrinityCore/TrinityCore@5384fc1)
cherry-pick commit (stoneharry/TrinityCore@a0629fc)

Co-Authored-By: stoneharry 3818405+stoneharry@users.noreply.github.com
Co-Authored-By: Shauren shauren.trinity@gmail.com
Co-Authored-By: stoneharry <3818405+stoneharry@users.noreply.github.com>
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* update: (pr): Review Response

* update: (core): Chathandler

No reason why this case should even exist. Previous or current.  This cast is under two sided interations which will always lead to you being in a group of some sorts. there is literally zero sense having a above or equal to level 80 if statement here.

* update (cleanup): Code Style

suggestion per @Nefertumm

Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com>

Co-authored-by: stoneharry <3818405+stoneharry@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com>
2022-08-17 10:37:34 -04:00
Nefertumm
9b6da94510
fix(Core/AI): more AI factory checks (#12402)
Co-authored-by: ariel- <ariel-@users.noreply.github.com>
Co-authored-by: Treeston <treeston@users.noreply.github.com>
Co-authored-by: Aokromes <aokromes@users.noreply.github.com>
2022-07-19 14:31:03 -03:00
acidmanifesto
4d888f9431
update (core): Clean Up SendGMText (#12317) 2022-07-10 19:27:56 -04:00
ZhengPeiRu21
a6e8f060a5
feat(Core/Config): Configurable Water Breath Timer (#11945)
* feat(Core/Config): Configurable Water Breath Timer

* Config Formatting

Add missing linebreaks

* Use int instead of float for water breath timer

* Correctly get CONFIG_WATER_BREATH as Int instead of Float value

* Move CONFIG_WATER_BREATH_TIMER to WorldInt configs

* More logical WaterBreath configuration
2022-07-10 14:14:27 -04:00
Hanabi
a6a2ca8ef7
feat(Core/GameObjects): Instance gameobject save data implementation (#11113)
* fix(Core): Save gameobject state on instances

Currently, azerothcore doesn't save gameobject states on instances.
Whenever there's a re-start or crash, the instance's gameobjects and
their states aren't saved, producing un-wanted behaviours and blocking instances at times.

Implemented CRUD for new table `instance_saved_data` that holds the states of gameobjects.

- When worldserver launches and gameobjects are loaded, this will check
  if this object's state exists on the DB and sets the previous state.
- On instance deletion (reset) these states are also removed based on
  the instance ID.
- Whenever a gameobject state changes inside a dungeon or raid, we save
  on the database the set state.

* Select query to synchronous and used FindMap()

* loading gameobject states on create

* reseting instance saved data

* missing reset methods and on create state

* database structure

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/Player/PlayerMisc.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Groups/Group.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* codestyle

* table changes

* table style

* codestyle

* table changes for columns

* data sanitization

* todo:

- Finish loading db data into the containers
- Using containers to find data
- How to get data from ObjectMGR inside Gameobject?

* loading on start up and db changes

* Removing unused data structure

* Uninitialised integer

* Whitespace

* clean-up and hooks to save states on memory

* Codestyle MySQL deprecated backticks

* i dont understand codefactor

* build

* Update data/sql/updates/pending_db_world/rev_1643395587559675400.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.h

Co-authored-by: Kargatum <dowlandtop@yandex.com>

* review changes

* unecessary removal

* pushback instead of emplace

* wrong database update

* Update ObjectMgr.cpp

* missing check

* removing entry from the PR

* missing removals

* last delete

* build

* aha! Found the culprit for the sudden assert errors

* type safety, save only important gameobjects

* static cast to unsigned short

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* type changes

* queries fix

* fix build

* enabling which gameobjects to save on the database

* deadmines iron clad door

* Adjustment to gameobject onj create state and instances:

- Gnomeregan doors and Grubbis boss state
- Deadmines missing doors
- Stratholme gameobjects state saved

* forgot emi blastfuse change to despawn

* Leaving group logic

* codestyle

* fixing merge issues

* prevent bad behaviour

* brain meltdown

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

* Update data/sql/updates/pending_db_world/rev_1649359139539727000.sql

Co-authored-by: Claudiodfc <54484196+claudiodfc@users.noreply.github.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Kargatum <dowlandtop@yandex.com>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2022-05-24 10:33:45 -03:00
Skjalf
b658ba582e
feat(Core/Map): Allow disabling the blizzlike PvP line of sight checks (#11692) 2022-05-11 13:06:56 -03:00
Kitzunu
026941c39e
refactor(DB): Handle SQL files in a new way (#11494)
* refactor(DB): Handle SQL files in a new way

* remove proof that it works files

* Update rev_1650721405699287200.sql

* Update rev_1650721339143444200.sql

* Update rev_1650721386624384400.sql

* fix build

* fix
2022-04-28 14:37:37 -03:00
Revision
a1707b2d14
feat(Core/Player): Allow stay in group when logged out (#10887)
* Config option

* Extra check

* Fixes

Updated some comments
Removed the config option from the first if since it's not necessary (afaik)

* REVERT

Reverting the if to what I had it at originally until I can get some input on it...

* Updated if

Got some input and this is working as intended

* Update World.cpp

* Update src/server/worldserver/worldserver.conf.dist

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-04-25 09:29:44 -03:00