Kargatum
c1ebda66ba
fix(Core/Pets): fixed crash happening when current pet is forcibly removed ( #10025 )
2022-01-10 09:19:43 -03:00
UltraNix
2c6a692000
fix(Core/Entities): extend combo point system to all Units ( #9816 )
...
- Closes #1140
2022-01-07 11:18:03 +01:00
UltraNix
f593f624b0
fix(Core/Spells): Add Target Processing (SMSG_SPELLLOGEXECUTE) to LAUNCH_TARGET phase. ( #9765 )
...
* Move EffectInterruptCast to LAUNCH_TARGET Phase.
* Source: TrinityCore.
* Fixes #8484
2022-01-04 13:49:15 +01:00
Kitzunu
913e65f97f
refactor(Core/Misc): fabs() to std::fabs() ( #9790 )
...
- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring ( #9712 )
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* feat(Core/Pets): rework managment
* 1
* 2
* 3
* 4
* 5
* cs pet
* check before ressurect
* pet DECLINED_NAMES
* display
- https://github.com/azerothcore/azerothcore-wotlk/issues/9297
* ArenaSpectator
* 1
2021-12-30 18:45:13 -03:00
IntelligentQuantum
11a734bf2b
refactor(Core/Scripts): Spell To Scripts ( #9718 )
2021-12-21 11:13:45 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
Kitzunu
cbdc39ce1e
fix(Core/Spells): Implement SPELL_EFFECT_FORCE_CAST_2 ( #9613 )
...
* cherry-pick commit (5cdc870acc )
2021-12-15 21:46:16 -03:00
UltraNix
d87d0a2ae8
fix(Core/Pets): Improved Revive Pet should affect dead despawned pet. ( #9625 )
...
* fix(Core/Pets): Improved Revive Pet should affect dead despawned pet.
Fixes #9589
2021-12-15 05:32:16 -03:00
UltraNix
52d4c43bcf
fix(Core/Spells): Damage spell modifiers do not affect wands. ( #9418 )
...
Fixes #9130
2021-12-09 08:11:58 -03:00
IntelligentQuantum
1f645099b6
fix(Core/Spells): Steady Shot now deals the correct damage when using Heirloom Weapons.
2021-12-06 21:54:52 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
UltraNix
8d579b54ea
fix(Core/Pets): Master Demonologist should not be removed on pet resummon. ( #9317 )
...
Fixes #8994
2021-11-30 07:03:04 -03:00
IntelligentQuantum
ab761c9865
fix(Core/Player): prevent crash exploit spam duel starting ( #9226 )
2021-11-28 16:42:53 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
sschepens
b7f8083915
feat(Core/Misc): change how Position struct is retrieved ( #9017 )
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Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
Skjalf
041b327c80
fix(Core/GameObject): Spawn linked traps when gameobjects are created ( #8572 )
2021-10-26 22:15:30 -03:00
UltraNix
c69e309681
fix(Core/Spells): Devastate vs Glyph of Sunder Armor. ( #8705 )
...
Fixes #8506
2021-10-24 23:31:19 -03:00
UltraNix
96441a91dc
fix(Core/Spells): Auras triggered by talents/glyphs should be removed on respec. ( #8671 )
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Fixes #8543
2021-10-24 01:23:04 -03:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
UltraNix
4947887644
fix(Scripts/Brewfest): Rewritten Coren Direbrew's fight( #8040 )
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- Closes #7890
2021-10-08 21:03:38 +02:00
UltraNix
3223f90bcb
feat(Core/Spells): add helper to get clean and unmitigated damage for pro… ( #7244 )
2021-10-05 23:59:57 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
...
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Kitzunu
6d83887abd
refactor(Core/SpellEffects): Rework some of the null checks ( #6987 )
2021-09-29 22:03:57 +02:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
UltraNix
7406a01ac3
fix(Core/Spells): several improvements to cooldowns ( #7559 )
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- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
lineagedr
1ae8e7eca5
fix(Core/Item): Luffa removing more than one bleed ( #7752 )
2021-09-12 19:28:23 +02:00
UltraNix
6b5c3ed04f
fix(Core/Spells): Always melee attack target when charge is over. ( #7316 )
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* fix(Core/Spells): Always melee attack target when charge is over.
Fixed #7266
* Update src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
2021-08-17 20:36:30 +02:00
UltraNix
5b057798e7
fix(Core/Maps): Enabled dead players to be resurrected at the dungeon entrance if cannot enter it due to some reasons ( #7236 )
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- Closes #6790
2021-08-07 16:10:07 +02:00
UltraNix
d356767432
fix(Core/Spells): do not attack focus target while charging ( #7235 )
...
- Closes #6721
2021-08-07 12:32:56 +02:00
UltraNix
d2e84eabb8
fix(Core/Items): Removed tradeable flag from items with temp enchants. ( #7160 )
...
Fixed #6325 .
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2021-08-05 18:37:10 +02:00
UltraNix
ffdd990aa4
fix(Core/Spells): Glyphs should send SMSG_LEARNED_SPELL/SMSG_REMOVED_… ( #7161 )
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* fix(Core/Spells): Glyphs should send SMSG_LEARNED_SPELL/SMSG_REMOVED_SPELL packet in case of updating spell tooltips.
Fixed #6323
* chore(Core/CharacterHandler): improve comment
* chore(Core/SpellEffects): improve comment
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2021-08-05 15:58:50 +02:00
UltraNix
36a1777b99
fix(Core/Movement): properly handle UNIT_STATE_CHARGING ( #7152 )
...
- Closes #6065
- Closes #6669
2021-08-05 13:55:11 +02:00
Kitzunu
4ace9f17de
fix(Core/Spell): handle 5,000 Gold with SpellScript ( #6996 )
2021-07-24 00:40:20 +02:00
Kitzunu
9ab6ba9664
chore(Core/Misc): remove toxic language ( #6988 )
2021-07-21 23:57:20 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
...
* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-06-21 03:07:12 +02:00
Francesco Borzì
23e9b85d0e
refactor(Core): code cleanup (part 3) ( #6380 )
2021-06-19 01:25:29 +02:00
Kitzunu
a75e34c793
feat(Core/Spell): AssertSpellInfo ( #6115 )
...
* feat(Core/Spell): AssertSpellInfo
(cherry picked from commit e52878b6b5 )
(cherry picked from commit 8c44259fae )
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
* Update SpellMgr.h
2021-06-03 07:39:48 +02:00
Kitzunu
7152ddc82c
refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 ( #6113 )
...
* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit d6201e5dbb )
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: SilverIce <slifeleaf@gmail.com>
* Update CellImpl.h
* w
* more more brackets
* ew
* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
UltraNix
2189ac0b08
feat(Core/Anticheat): Preparation to implement new passive anticheat … ( #5516 )
2021-05-07 18:10:44 +02:00
Kitzunu
5954d9c739
refactor(Core/Misc): Define & Rename Attributes ( #5311 )
2021-04-28 14:55:24 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
KiK0
45d92751dd
fix(Core/Spells): Cloak of Shadows: Spell [Pounce Bleed] should not be ( #5305 )
2021-04-24 13:15:26 -04:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
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* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Footman
c32cd06a78
fix(Core/Movement): fix multiple creature movement issues ( #5097 )
2021-04-09 20:56:19 +02:00
Stefano Borzì
d82d2041b4
fix(Core/SpellEffect): Increase speed of cat charge ( #4795 )
2021-03-19 22:54:25 -06:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Stefano Borzì
7988717eef
fix(Code/Fishing): improve timing of fishing ( #4733 )
2021-03-07 13:13:29 +01:00