EverWrath/src/server/game/Maps
2022-04-24 15:14:20 -03:00
..
AreaBoundary.cpp feat(Core/Maps): AreaBoundary (#10525) 2022-04-15 14:10:41 +02:00
AreaBoundary.h feat(Core/Maps): AreaBoundary (#10525) 2022-04-15 14:10:41 +02:00
Map.cpp fix(Tools/Mapextractor): Fix water height redundancy algorithm ignoring "no water" (#10947) 2022-04-24 15:14:20 -03:00
Map.h fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341) 2022-04-10 09:24:35 -03:00
MapInstanced.cpp fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
MapInstanced.h feat(Core/Modules): add separated lib for modules (#9281) 2021-12-02 20:28:58 +07:00
MapMgr.cpp chore(Core/Misc): nullptr cleanup (#11467) 2022-04-21 19:17:20 +02:00
MapMgr.h fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
MapReference.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
MapRefMgr.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
MapUpdater.cpp feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
MapUpdater.h fix(Core/Shutdown): add checks to see if MapUpdater threads are joineable (#7450) 2021-11-24 11:41:49 +01:00
TransportMgr.cpp chore(Core/Misc): nullptr cleanup (#11467) 2022-04-21 19:17:20 +02:00
TransportMgr.h refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
ZoneScript.h feat(Core/Creature): Allow 3 ids per spawn point. TESTING (#10169) 2022-01-14 19:21:50 -04:00