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AreaBoundary.cpp
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feat(Core/Maps): AreaBoundary (#10525)
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2022-04-15 14:10:41 +02:00 |
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AreaBoundary.h
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feat(Core/Maps): AreaBoundary (#10525)
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2022-04-15 14:10:41 +02:00 |
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Map.cpp
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fix(Tools/Mapextractor): Fix water height redundancy algorithm ignoring "no water" (#10947)
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2022-04-24 15:14:20 -03:00 |
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Map.h
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fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341)
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2022-04-10 09:24:35 -03:00 |
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MapInstanced.cpp
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fix(Core/Misc): Change const to be after type name (#10591)
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2022-02-14 16:05:45 -03:00 |
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MapInstanced.h
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feat(Core/Modules): add separated lib for modules (#9281)
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2021-12-02 20:28:58 +07:00 |
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MapMgr.cpp
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chore(Core/Misc): nullptr cleanup (#11467)
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2022-04-21 19:17:20 +02:00 |
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MapMgr.h
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fix(Core/Misc): Change const to be after type name (#10591)
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2022-02-14 16:05:45 -03:00 |
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MapReference.h
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feat(License): add new headers information about license (#7941)
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2021-09-30 13:40:52 +07:00 |
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MapRefMgr.h
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feat(License): add new headers information about license (#7941)
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2021-09-30 13:40:52 +07:00 |
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MapUpdater.cpp
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feat(Core/Time): Implement saparated manager for game time (#8630)
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2022-01-24 17:55:00 +07:00 |
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MapUpdater.h
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fix(Core/Shutdown): add checks to see if MapUpdater threads are joineable (#7450)
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2021-11-24 11:41:49 +01:00 |
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TransportMgr.cpp
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chore(Core/Misc): nullptr cleanup (#11467)
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2022-04-21 19:17:20 +02:00 |
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TransportMgr.h
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refactor(Core/Misc): headers cleanup (#9259)
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2021-11-22 17:24:39 +07:00 |
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ZoneScript.h
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feat(Core/Creature): Allow 3 ids per spawn point. TESTING (#10169)
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2022-01-14 19:21:50 -04:00 |