* refactor(Core/ObjectMgr): Handle Profanity & Reserved Names in load * closes https://github.com/azerothcore/azerothcore-wotlk/issues/18556 * Update ObjectMgr.cpp * Update ObjectMgr.cpp * I swear I am not drunk * We already check all of these * fix build * Forgot we dont send the responsecode in senderrormessage * last commit I swear |
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|---|---|---|
| .. | ||
| Corpse | ||
| Creature | ||
| DynamicObject | ||
| GameObject | ||
| Item | ||
| Object | ||
| Pet | ||
| Player | ||
| Totem | ||
| Transport | ||
| Unit | ||
| Vehicle | ||