EverWrath/src/server/game/Entities
2024-11-06 12:13:19 -03:00
..
Corpse refactor(src/server/game/Entities): remove unused imports (#19507) 2024-07-28 16:39:39 -03:00
Creature refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
DynamicObject refactor(src/server/game/Entities): remove unused imports (#20096) 2024-09-29 20:19:02 +02:00
GameObject refactor(src/server/game/Entities): remove unused imports (#20096) 2024-09-29 20:19:02 +02:00
Item refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
Object refactor(src/server/game/*): remove unused imports (big part 2) (#20311) 2024-10-27 05:06:14 +01:00
Pet chore(Core/Misc): Some cleanup (#19970) 2024-09-21 19:34:31 +02:00
Player refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
Totem refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
Transport refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
Unit fix(Core/Unit): Fix crash during Judgement of Light/Wisdom proc (#20467) 2024-11-06 12:13:19 -03:00
Vehicle fix(Core/Vehicles): feat vehicle seat addon, vehicle enter/exit positions (#20082) 2024-10-11 07:08:14 +02:00